What buildings to upgrade when new town hall
When I raid I see many "rushed" players. This means that they upgraded their Town Hall too fast and did not upgrade any, or very little, of the buildings that they have. I'm creating this guide to hopefully help players not do this. This guide will give you an idea as to what to upgrade when you're a new Town Hall.
First of all, if you're going to be a serious "Clasher", you're going to have to buy $50 of gems or the "Box of Gems" which will give you 6,500 gems. Buy the 3rd, 4th, and 5th builders with these gems (3,500 gems in total). Don't spend the extra 3,000 gems you will have on upgrading buildings, save them for finishing the Town Hall upgrade. Well let us get into the actual topic of this guide.
The number 1 priority when your Town Hall finishes upgrading, is to build every-single building you possibly can, Walls included also. This will make it easier to make your base, since you have all buildings you can, seeing what building you need to protect, and what can be outside the Walls. Also before the buildings you previously had, upgrade the buildings you just built to the previous Town Hall level's max level! This will help greatly.
Gold Priorities
#1:Splash Damage buildings always first! Mortars, and Wizard Towers are the two Splash Damage Buildings. Mortars should be the first building to be upgraded to a higher level. They will do the most damage if they are centralized. Get them to the Max level you can at your Town Hall level. Wizard Towers are second to be upgraded. They will do mass damage to Goblins, Archers, Barbarians and Giants! Put the Wizard Tower next to you Gold and Elixir Storages. This will greatly help save your resources.
#2: Clan Castle. The Clan Castle is very important offensively and defensively. It can let you have up to 30 more troops to raid with, or defend your base. Yes, it is expensive and a decently long upgrade, but trust me, it is extremely helpful and important.
#3: Single Target defenses. Cannons, Archer Towers, Hidden Teslas. I know that X-Bows, and Inferno Towers are also single target buildings, but I do not know much about these buildings and you can only get them at Town Hall 9 and 10. Air Defense are also Single Target buildings, but I will talk about them in a different area. Cannons should be the first Single Target building to be upgraded for 3 reasons. #1 they do decent damage. #2 They are one of the shortest buildings to upgrades in the game. #3 They are one of the cheapest buildings to upgrade in the game also. Archers are second for 2 reasons. #1 Although they do a good amount of damage, they take a long time to upgrade. #2 They are expensive to upgrade! Hidden Teslas are the last to upgrade to for 3 BIG reasons. #1 Just to build them they are 1,000,000 Gold and take 2 days to finish. #2 They are very expensive. #3 They take extremely long!
#4: Air Defense. Air Defense don't really become important until you're Town Hall 6-10 since the lower level players won't want to wait 8 minutes to train one Balloon, or many of them for just one raid. The Air Defense cost quite a bit, they double their cost every upgrade (270k Gold, 540K Gold 1,080,000 Gold, etc.). They also take a long time, making them not a huge priority at first.
#5: Elixir Storages and Gold Mines. Pretty self-explanatory.
Elixir Priorities
#1: Laboratory. This should be the first upgrade because higher level Laboratory= Higher level troops= More Loot from raids= better base.
#2: Barracks and Army Camps: Barracks would be the first upgrade in my opinion because, it unlocks better troops, and you can train more troops. Army Camps would be second because it is expensive and can take a long time to upgrade, but it does allow you to hold more troops, making it better for you in raids. Dark Elixir Barracks will be last due to the difficulty to get Dark Elixir to train the troops. It is also very expensive to upgrade, and takes a very long time to upgrade.
#3: Spell Factory. Spell Factories are very helpful in raids, since it allows you train Spells, Which can change the raid dramatically. It can be expensive and a long upgrade, thus not making it the #1 priority.
#4: Gold Storages, Gold Mines and Dark Elixir Drills. Pretty self-explanatory.
Dark Elixir Priorities
First I just want to say, I do not know a TON about Dark Elixir things.
#1 Heroes: Build them! They help a ton on offense. They also make people waste time when raiding your base because they will want to lure them to the edge of the base so they don't get in the way in the middle of the raid.
#2 Troop Upgrades: Whenever you have the Dark Elixir upgrade them.
I hope this guide has been helpful. I am sorry I do not know much about Dark Elixir Things. CLASH ON!!
farming Mines/pumps. level 5 town hall or higher
Welcome to this strategy guide. I will cover ranges and how to farm resources from the mines and pumps.
If you are looking to farm mines/pumps or farm with exposed storage, I would recommend trying this strategy above 600 trophies. And get this straight - Raiding is Farming. If your goal to raid is to get resources, it is also considered as farming. The Ideal Strategy to raid is to use as little troops as possible to obtain as much resource.
Good tips to find bases with lots in mines/pumps:
Look at the league, if there is no league symbol about 2 - 3 days after the league reset, it is most probably the village owner has not logged in a while. Also, look at the storages, if it looks empty (one coin in the Gold Storage, and little elixir in the Elixir Storage) it probably means that the loot is in the mines and pumps. Also, if the base's resources are in even numbers (e.g. 50 000, 75 000, 200 000), it also means that all the loot is in the mines and pumps.
Army Compositions:
Now it is time for the army combos, there are many bad army compositions and good ones. My favourite army combo:
1 Barrack train Goblins
1 Barrack train Barbarians
1 Barrack train Archers
1 Barrack train 50% Barbarians 50% Archers
Another of my favourite mine and pump combos is
Space: 200
48 Goblins
30 Barbarians
59 Archers
9 Wall Breakers
9 Giants
Bad Army Combos:
90% Goblins
10% Wall Breakers
Supero:cool:
Time to upgrade th or not
The most difficult decisions you are going to make in Clash of Clans is when to upgrade your Town Hall. I can't tell you the perfect time, because there is none! It is completely opinionated but in this article i will hopefully give you a better idea of when you should upgrade your Town Hall.
Here's a list of defenses and what i believe they should be upgraded to:
Cannons and Archer Towers- These should be maxed out even if they cost 3 million (Cannon level 11 or Archer Tower level 10) because they are the main single target defenses. These sorts of defenses are very helpful because they destroy Giants very quickly.
Mortars and Wizard Towers- These should be maxed out as well. These defenses can dominate minor troops, especially Mortars. And given time they will destroy a pack of Giants. Mortars and Wizard Towers are relatively cheap for the impact they can have on a defense.
Air Defenses- These are important but they don't need to be maxed. 1 or 2 levels below max upgrade is still ok. This is because they aren't as vital as other defenses but they also take really long. It once took my brother 4 times to upgrade his Air Defense because he kept cancelling it for more important upgrades (barb king to level 5).At level 7 Town Hall it is fine to have level 4 Air Defenses, don't stress over max upgrading everything.
Hidden Teslas- These are another single target defense and their ability to appear out of nowhere is so useful, but yet again 1 or 2 levels below is respectable. The cost is hard and time again is an issue. If your teslas are having an effect on most battles like mine, upgrade them. Otherwise you don't have to bother.
Walls- These are very important! They repel the enemy. But they cost bucket loads! Unless you're a hardcore player i think that 1 level below is acceptable. 200k for level 7 Walls or even 500k for level 8 Walls is hugely expensive! I personally believe that your Walls should be 2 levels above the Wall Breaker level that attack you. This way the 1 Wall Breaker can't destroy the wall by itself, they need more Wall Breakers or Giants.
But just because you've maxed out your defenses doesn't mean you should be upgrading your Town Hall! You need to be able to attack as well. Troops in the lab should be maxed, Clan Castle should be maxed and Army Camps should be maxed because these improve your attacking potential.
Some things that don't need to be maxed though are spells in the lab, Barracks and collectors and mines. These should all be high level but it is not crucial that they need to be upgraded. These sorts of things are perfect to be upgrading whilst your Town Hall upgrades because they are cheap (remember you need lots of money for when your Town Hall finishes upgrading for new defenses etc. Wizard Tower, Xbow, Inferno Tower). These upgrades also take quite a short time.
Also remember when you upgrade your Town Hall you will get new defenses and even possibly an extra Army Camp, barrack, storages etc. 'Is it worth upgrading your Town Hall for new items against a bigger loot penalty?' is the sort of question you should be asking yourself. Will your village advance? You should base your answers to these questions on how your village defends and how you attack.
All in all, If you think you are good enough to upgrade your Town Hall based on this article, you definitely should. It's your Clash, your decision, just enjoy the game!