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Trap door new trap!
There should be a new trap called the trapdoor. I traps troops and put it in a other new idea, the trap camp. This trap takes the opponets troops and put in your trap camp. I know your wondering what about the king and the queen? It does not effect the but it will take 90 health from the king or queen. When your trap camp is full the troops that get in the trapdoor just die they do not wait. You can only have 1 trap camp. I hope you like the idea supercell and please put it in the next update.
Town Hall 7 unlocks 2 trap doors
Town Hall 8 unlocks 1 more
Town Hall 9 unlocks another 1
Town Hall 10 unlocks 2 more
So in all you get 6 trap doors.
Trapdoor level 1:
Requires Town Hall 7
cost 50,000 gold
Traps 5 housing space
Build time NONE
Reload cost 50,000 gold
Trapdoor level 2:
Requires Town Hall 8
Upgrade cost 100,000 gold
Traps 15 housing space
Upgrade time 12 hours
Reload cost 70,000
Trapdoor level 3:
Requires Town Hall 9
Upgrade cost 1,000,000 gold
Traps 30 housing space
Upgrade time 1 day
Reload cost 100,000 gold
Here are the stats of the trap camp
Trap camp level 1:
Requires Town Hall 7
Build cost 100,000 elixir
Makes 10 housing space
Build time 1 min.
Trap camp level 2:
Requires Town Hall 7
Upgrade cost 200,000 elixir
Makes 30 housing space in all
Upgrade time 30 min.
Trap camp level 3:
Requires Town Hall 8
Upgrade cost 500,000 elixir
Makes 50 houisng space in all
Upgrade time 12 hours
Trap camp level 4:
Requires Town Hall 9
Upgrade Cost 1,000,000 elixir
Makes 70 housing space in all
Upgrade time 1 day
Trap camp level 5:
Requires Town Hall 10
Upgrade cost 2,000,000 elixir
Makes 100 housing space in all
Upgrade time 5 days
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Re; trap door
That's a good idea all in all but the re-arm cost is the same as the cost to build it? I was thinking to make the actually trap and building more expensive and the re-arm less. Thanks supercell and the thread creator!