Need some feedback for my TH7 farming base design
Hi everyone,
Thank you for taking the time to look at my base design. I started clashing in the start of january and only recently went up to TH7. I decided to take a shot at designing a base, which worked fairly well. The base I'm presenting in this topic is a further iteration base with Tesla's included.
What I've tried to create is a (well almost) symmetrical, stretched out base. I have tried to lay out this base in such a way that when being attacked by the popular Giant/healer/archer strategy it funnels the giants in a circular motion. I do realise that having the air defences exposed seems counterproductive for a base that intends to counteract before mentioned strategy. However, both air defences are in range of a Tesla, two archer towers and a wizard tower as well as two mortars.
Next to being raided by giants I'd say the most popular strategy is barch. To counteract this I've tried to layout my storages in such a way that they are (sort of) scattered throughout the base. I do realise there's two storages in snipeable range. In my personal opinion this is within the acceptable range of loss. I'd prefer getting hit for 1 or two storages by someone barching his way in, as opposed to a TH8 3 starring the base with Giant/healer.
I think a point of feedback I can already see is the placement of the tesla's, I feel like they should be way closer to the outside storages.
I would however love some feedback on the design, especially on the way I layed out the defences throughout the base.
Without further ado:
http://i60.tinypic.com/8yx4hx.png
Clash of clans builder:
http://clashofclansbuilder.com/plan/300373
*Note* I have not optimalised the placement of the different lvls of walls ingame, as I simply cba at the moment. I'd recommend that if anyone would be to copy this base that you'd put your stronger walls surrounding your air defences/mortars.