Clan Town and more Clan Ideas
:p We need more things to do in a clan, so why not a Clan Town, what it does is its a big land for people in clan to build and other clans to raid. It would be a 3x3 or a 2x2 of a player land, this can have its own defences or have powered up defences, aka every defence gets a 5x its normal health and single target defences get some extra damage, why, because several people can attak it ( all have to be in the same clan ) 2-4 people can attak a Clan Town at the same time, ( 960 troop limit, counting clan castle troops, 4 hero limit ). This super town can have its own resourues to store, anyone in the clan can donate resouses. Editing will be done by the Leader, Co-Leaders, and Elders, Senior (rank before Elder ) and members can't edit the clan town, but can coalect from the mines and pumps. The Leader can make 4 little ordanace that Seniors and up can collect, but can only call 1 per-day (resouses) . When you raid a Clan Town, The Leader of the attaking clan can set a percent of how much of the resouses they get from the raid lets say 40% gos to the Clan Town, and 60% gos to the Players that attaked (divided evenly) . Clan have big tropies that they gain by the 10s of tropies, so for every 10s tropies a clan has, theres a big tropie there in its place for the clan, thats how clan will be ranked. :cool: The Clan Town can have a clan castle, 2x the space of a regular clan castle (by lvl.) people can donate, and its acts like a normal clan castle, just for The Clan Town, how ever, if someone donates resoures, they can take out some troops, lets say some one donates 1000 or more of gold or 2000 exlier or 20 dark juice lol they get some tier 1 troops ( barbs and archs and gobs) tier 2 is wall breakers and giants tier 3 etc. Now to just clan ideas, the member cap should be 100 or we can ally our selfs with other clan and they can have 10 people from allie clan join ( does not count for member space and geust cap is 10) and they can chat and donate, but are just on the lvl of a member. Clan history to judge people who clans what to recurit, like time spent in each clan he/she joined in total, how much he/she has reseaved from each clan and how much he donated to that clan, how much he donates per season on average, and how much reseaved and donated on total, thats all and good bye ( troops per player should be 100-125 per player edited by donutclash;))
Good idea, maybe 100 per player and 60 in clan castle max players 4,
:p:p
Quote:
Originally Posted by
HansClashOfClans
Please edit your wall of text in to something that is easier to read. Use some paragraphs.
I tried to read some of it, but did not manage to read all of it. I do have some pointers.
- Why allow so many troops to attack? Would be pure chaos! Why not just top it off at 50-75 troops per attacker? I imagine having 900 troops on the field would severly decrease your device performance.
- Give it the same size as normal ones. Try making it unique in other ways, like modified defenses.
Your idea in general is very nice, however I can't help but feel like you are just trying to make a normal village bigger. Try and make it different rather then larger.
100 troops per player + ckan castle 4 player max