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Th10 Base Help
http://www.clashofclans-tools.com/Layout-22824
Okay I wanted to give a duel core a try, mixed with some labyrinth features.
This is a work-in-progress. However, this is my first draft where I feel it might be workable (after about 10 tries)
Features,
1) Split compartments of Disco Inferos, Duel Teslas and an X-Bow - each close to gold storages, DE in the middle.
2) Heavy Splash coverage of Gold
3) Non-Scoutable big-bombs near gold
4) Exterior walls promote the division of troops and distract WB from intended targets
5) Maze-Like Interior
Issues
1) The base is wide in the middle. Making exterior building placement on the sides difficult
2) Untested AI pathing
3) Teslas may be too far from the action
Intended Use
Farming in Mid-Low Crystal
Mostly for when I am still working with th9 defenses.
I like the amusement of watching a replay where my attacker realizes my base had something up its sleeve.
I realize these designs are difficult to gauge but I am hoping for thoughts. This is not intended to hold up against Tier 3 level attacks.