So why are we charged gold to search for a fight? Elixir makes more sense, no?
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So why are we charged gold to search for a fight? Elixir makes more sense, no?
I agree and that spells were the first step in achieving this so i would suspect in the near future that they will change this
This is the best switch i can ever imagine. Even right now i am stuck with 4 mil elixir unused. gold? nil
I can't use my elixir other than donating it to raiders. I have kept storages on the outer portion without any traps. i feel good when someone takes away elixir. better than watching it getting wasted.
I was totally supportive of this change, until i got to th10 - now having to use stronger armys costing more elixir im struggling to break even let alone make a profit.
So i now think it would be better to give the player a choice of using gold or elixir so u can choose depending on what resource u are tryin to save. :)
I agree.
Gold has too much use in this game compared to elixar hence why it is scarce.
Searches should be a choice of:
750 gold
750 elixir
or 15 dark elixir
Then we get a choice of what we want to spend searching. (Also slightly lower than the current 1000 per search)
I have dry periods of gold and dry periods of elixir. I've found that dry periods of elixir are harder to come back from. I don't think a change is a good idea. Usually, when I raid, I can pay for my army and make a small profit on elixir. On gold, the entire raid is profit. Using gold to find the match is better than wasting the entire elixir profit.
Absolutely agree, as a TH10 I'm finding gold in abundance, I'm at 2800 - 2900 trs, I started a poll in the ideas section for spell cost to be a choice and people voted for having a choice. My army costs 110k elixir and some DE, spells cost approx 140k elixir and although I don't use spells every time it's still around 180k elixir cost per raid.
Growing up in coc I had elixir overflowing but now........ not so. 😕
It it just makes sense to have the choice for "NEXT" and spells 😎
When you're farming and you're over the initial 'new town hall' elixir drain of factory, lab and camps then I would agree that there is not enough use for elixir. HOWEVER, once you start pushing and get beyond the point where hogs are king then elixir becomes a real issue - most armies require 4-5 spells and if you are using units like dragons, wiz, pekka, etc, there is just no way of making enough juice to cover the costs. Hopefully SC won't go down this route to appeal to the farmers (I am usually one) at the expense of those chasing cups. A better answer would be to give the option of elixir or gold cost for both searching and spells!