You didn't understand the post. I just say you should be able to heal troops and range should be reduced
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Just because you're reach th10 doesn't mean you should have a unfair advantage, at the current state of the game from th6 and up each th gets farther apart in equality than the previous, th 9 gets xbows which can be handled but with challenge to a th8, but at th10 you get another xbow and two ITs which scales the strength way too high. Most say use a different style. Why should I have to spend 200k on elixir or more just to raid a th that is one level higher? How about a changing range for the its in multi mode like the tesla, have it be 5 before activated and then after they have been activated they get the range they are now?
Town Hall 8:
I'm currently a mid-TH8 pushing for Master III and I'd say that unless you have Golems, P.E.K.K.A.s and a well upgraded King, your playing style is gone. For me, I generally use a combination of infantry, giants, and wizards to take the TH and get a 2 star victory. Multi-infernos have destroyed that strategy. However, I haven't tried mass dragons since I was a TH7 before the update, and I'll have to see for myself. Overall so far, this change kinda sucks for TH8s looking to push trophies.
To: OP:
Subject: Multi-Target Inferno Tower
Offering: different analysis and conclusion:
High end cup chasers (Master league): Agreed. Change: Not much. Conclusion: Need better tower.
Bad TH 10 Players: Can only take (cup or loot) from: Bad player of lower TH. Giving: False sense of security. Truth: can not take from other TH 10. Conclusion: Farming / Pushing become worse. Fault: Their own.
TH 10 Farmer: Already know how to farm properly. Conclusion: Both spending and gain increase according to the difficulty of target.
TH 9: Being targeted more by TH 10. Result: Loot loss per raid decreases due to TH 10 loot penalty. Conclusion: Raided by TH 10 is preferable than being raided by TH 9 or 8. More powerful Infernos: More raid from TH 10: Preferable.
TH 8 and below: Different update equals: Different challenge. Previous feat done by similar TH: Non repeatable. Suggestion: Acceptance.
General conclusion: Multi-Target Inferno Tower: Remains or get better. Condition: Loot penalty exist: Anyway.
Great post OP. I think they should make valkyries immune to fire and deal twice their DPS when hitting an IT. Or give them the power to freeze them.
Failed to mention . the Decent attacker at TH 10 with non maxed heroes / Fresh from TH 9 has no problem with anything you can set your inferno to multi or single its up to the attacker to spell and find his way to kick these bases A***s :] not complaining but there are good attackers like myself who dont care about infernoes half the people have really bad set ups makes me laugh when im live streaming and base raping ^_^