love it! do it sc!!!
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love it! do it sc!!!
I'm glad you like this idea! As Zeal said, there are reasons behind lowering the boost for the drills, but I understand where you are coming from by saying that there might be too many debuffs making the DE less valuable than mines or collectors to be worked on. For now I think that they are evened out, but I will keep your opinion in mind if others feel the same! Thanks again.
Your logic just made too much sense! :D Thanks Zeal I'm actually going to change that right now, you rock!
Also, I am personally against stacking builders for this idea as it is too closely related to the already ruled out idea of stacking builders on an upgrade :(
I love it! I love the idea of having experience level actually affect gameplay instead of just having it like a trophy in a trophy case. And also, maybe your experience level could also benefit the amount of resources
It produces. (e.g. Level 20: 1.5x production, level 40: 2x production, etc.) but overall, this is a great idea in my opinion. Keep it up! :)
I've always wanted there to be something small at least that level unlocks it is one of my favorite parts of this idea :D Something that people won't feel the need to mass donate boost to get necessarily, but something that you look forward to unlocking through level.
Your idea about the production boost improving as you level, that idea is awesome and I've never thought about that! Personally I think that it makes sense, but it seems like something that SC might not be fond of since that would greatly encourage people turn CoC into a game called "Donate, Dump Clan Castle, Donate More To Get A Higher Level And More Resources From Builders Working On Resource Buildings!" Maybe this wouldn't be the case though, somewhat hard to tell for me! Thanks for the thought!
This is good because I usually have extra builders around