The Scout
Description: Known primarily for their incredible eyesight, Scouts can reveal the unseen.
How to use the Scout:
The Scout is mainly used in the 30 second pre-battle phase/prep, here he runs around the village and reveals the amount of traps allowed for its level. The Scout can be used in the battle time, but it can be killed. The Scout doesn't cause the battle to begin, but when more troops are place or the allotted 30 seconds runs out, the battle begins.
Troop Capacity: 6
Train Time: 12 minutes
Town Hall Required: 6
Troop Info:
Level Cost (Elixir) DPS Hitpoints Speed Reveal Radius Ability* 1 2,000 0 50 30 10 None 2 2,500 0 65 32 11 None 3 4,000 0 80 34 12 Unarm 1 Trap** 4 5,250 0 95 36 14 Unarm 2 Traps** or 1 Giant Bomb/Seeking Air Mine 5 6,500 0 110 38 15 Unarm 2 Traps** or 1 Giant Bomb/Seeking Air Mine 6 7,500 0 125 40 16 Unarm 3 Traps** or 2 Giant Bombs/Seeking Air Mines
Troop Upgrade Info:
Level Cost (Elixir) Time Townhall Level 2 105,000 16 hrs 6 3 500,000 2 days 12 hrs 7 4 1,000,000 4 days 8 5 2,500,000 7 days 12 hrs 9 6 4,250,000 9 days 12 hrs 10
What can the Scout reveal?
When the following traps are within the Scout's reveal radius the trap gets revealed.
Bombs/Giant Bombs
Spring Traps
Air Bombs/Seeking Air Mines
Hidden Tesla (Only 1)
Clan Castle Troops
What if a Scout is in my Clan Castle?
Offensively: Has same function. If accompanied with other troops it does begin the battle.
Defensively: If a Scout is placed by the attacker, within the Clan Castle radius, the Scout appears out of the defending Clan Castle. The Scout then warns the defenses and the battle begins.
Miscellaneous:
If a Rage Spell is used, and the Scout is within the radius, it will have the same DPS as the Barbarians you can train. Although the Scout can see far a way, he can't see things at short distances until he is enraged, then he sees his sword.
The Scout is a tall, skinny man who looks like he went on a safari, lol. He has a pair of binoculars around his neck and a canteen around his shoulder. He wears black boots, long white socks, which are barely visible, greenish-gray shorts (with plenty of pockets), a collared shirt the same color as his shorts, and a hat with a brim all the way around. On his belt, there is a scabbard (look it up) with a sword in it.
NOTE: The Scout does have an ability, but I felt it would be too under powered to be the next DE troop.
*The Scout unarms the nearest traps. You DO NOT get to choose what traps to unarm
**Traps include, Bombs, Spring Traps, and Air Bombs. Not Giant Bombs, Seeking Air Mines, or Teslas.

