Possible Loot Equalizer Ideas
With all this stress over loot available and wearing holes in your screen hitting next I thought of a couple simple game changes that could turn this all around.
1) For every match you get, if the loot available is under 100k add in a chance to get more padded on; so 10% chance that the 80K turns into something like 200k. The amount extra can be placed in the mines and pumps only and maybe up to 50% more than whats in there now. To be fair to the person being attacked; they only lose the original posted amount. The rest in bonus
2) If you kill the TH you get all loot available; just like in Boom Beach. This helps curb the farming aspect which SC isn't that happy about plus adds in a major incentive to get the TH. This is what makes BoomBeach so exciting; you land on that beach with one goal in mind.. kill that HQ. CoC can adopt that idea but still keep things the same too. Don't get TH, you keep what you took only; Kill TH and raid is over; all loot is yours.
I think either one of these would have a huge positive impact on the game.