one of the best updates in a long time....
really like it!...:D
heroes heal boost is my favorite! great for pushing for trophies!:cool:
spell factory boost for 2 hours very nice, but if you could add more options perhaps would be even better, lets say if there would be boost for 1 hour 5 gems, 2 hours 10 gems would be great! not in every attack we need spells so often spell factory stays on boost doing nothing! the same would be for barracks and maybe another 12h option for gold mines, elicsir collectors and dark elicsir drills!!!! that way people would boost them while on shield without being afraid to loose a lot more loot while they're not on shield!:p
co-leader future at last! now we have more control in the clan and can keep the doors for new members open for longer! great!:)
Iron fist now makes King much more worth to upgrade! my queen is lvl30, King is lvl20 i guess all my dark elicsir will go towards the King now.:cool:
tweaked Pekka... great! having in mind the cost of it!:)
chat while watching replay, very nice! i wish we could donate while watching replay too! :confused:
minions lvl6 just like archers lvl6 i think a little overpriced and makes worth for upgrade just for people that use air attack strategy, so doubt it that many players will consider upgrading them and you have increased air attack power without increasing air defense power so for some people you gave a reason to moan about this!:)
hog riders cost increase... i don't use them so i'm neutral to this!:cool:
rage spell..... now that just made attacks a lot harder. to get passed lvl10-11 walls now we need a lot more wall breakers, that means less fire power in attack and a firepower is weaker. it used to be great, as heal spell is not good enough to keep the King Queen Golem Dragons going through attack!!!! so it is disappointment!:(
Valkyrie.... all my troops are maxed apart from Valkyrie still at lvl1 and i'm not the only one like that! maybe increasing her size to more or less the size of giants and adding another 15% of hp and dps would solve the problem, she is more like a fun troop to use when you bored at 1500cups.:confused:
p.s. can we have Golem 6 and Witches 3 soon? and more things to do with elicsir! my base is maxed and all the gold i make goes into walls, but elicsir is always full at 8million and nothing to do with it, i know we will never be able to donate it others and etc. so the only option i have just like many others is to keep the storages outside walls for others to take.:p
My thoughts on the new friends list
I frequently look at my friends bases, me and a mate have recently gone to different clans, and checking that he isn't making better progress than me is now a lot of a slower process.
I do like the new rankings in the friends list, but having to go through the trophy button to friends list is not something that I enjoy.
I have also noticed that it doesn't show the league that your friends are in, I assume this is just a bug and will get ironed out soon enough.
Thanks for reading
Nick
Overall worst update I can remember
Lvl 6 minion price of 100k is ridiculous and the dps increase is pathetic
BK rage is awesome! AQ cloak is ok but doesn't help much.
I've been playing since April and this update made me pretty mad. A few of the features are okay, but mostly just mad I had to wait 2 months for a mediocre update. I think at this point we high level players are just about fed up with the lack of clan wars. And many other things. Supercell u bring in millions a day in revenue so stop wasting our time with lame updates and give us the features we have been asking for for the past year.
Need better def at top - balance tipped too much towards attack
I am a Champ with a recent max of 3,736 cups.
The new update has many great features and I won't repeat here what many others have said. However, I feel the balance has been tipped too much towards the attacker and away from the defender. Prior to the update, I would win around 1/3 of my defences so could maintain 3,600-3,700 cups with a reasonable mix of attack and defence. My def is fully maxed and my walls are around 70% lvl 10, 30% lvl 11.
The new hero updates effectively add 20 troops to a maxed attacker as well as the boost / hide features. In a game where most defences had previously ended around 48%-52% this is enough to tip the scales so that any reasonable attacker will defeat all bases. For example, I often get attacked by the same players. Clearly I modify my village from time to time but I have noticed players who typically lose to my villages now get 2 stars.
Now it is very important that the game is biased towards attack as that keeps the whole thing moving along. However, a lot of us like to test ourselves by setting up villages that might be able to defeat some attackers. At my level I only win 1 - 2 cups for most of my attacks so you need to win a few defences to stay up as I don't have time to attack 30-40 times per day!
I will soon lose interest in the game if there isn't some decent balance and at least a fighting chance for a clever village to win on def. And it takes gems to defend too!
My suggestion is to add some more def features. Here are some ideas:
- a larger clan castle
- a second clan castle that won't trigger until you lose say 25%
- a moat feature - could be set up like a double thickness wall. It would slow attacking troops down. It could be destroyed with WBS or jumped or bashed down like a wall
- perhaps a larger game board with a commensurate increase in def
- more walls so you can create more interesting channels and traps
- etc
The_Professor
Not bad, but nothing special either.
Not bad, but nothing special either.
The game needs a real update! Now its hard to up the defenses (need min 6.5 mio gold).
It getting a bit boring....
ps
I'm playing almost from the start of the game.