Originally Posted by
Samitron
I have some ideas for future dark troops.
1: Trencher (underground/ground)
Health: 140
DPS: 60
Priority target: Mortar
Info: Can dig under walls, and only vunerable when attacking as when he attacks he hops out of the ground.
Cost: 200 Dark Elixir
Training time: 35:00
Housing Space: 10
Supercell, if you ever want to put this into the game, you may change the priority target or anything else.
2: Ninja (ground)
Health: 420
DPS: 24
Priority Target: Clan Castle Troops, Town Hall
Info: Can scale walls that are under level 7, Can attack flying clan castle troops as well as ground.
Cost: 360 Dark Elixir
Training time: 20:00
Housing Space: 8
3: Pheonix (Flying)
Health: 110
DPS: 450
Priority Target: None
Info: Massive damage but weak unit. Has long lasting damage effect so if he decides to go for something else while leaving a half-destroyed building behind (as he will often do to make up for the huge damage) the building will still be damaged overtime and in 10 seconds will be 3 quarters destroyed but the flame after effect will have worn off.
Cost: 444 Dark Elixir
Training Time: 12:00
Housing Space: 6
Please think about including these in a future update supercell and comments are welcome!