How to get rid of "farming" PERMANENTLY
I do not know what the word on the street is, do most people appreciate farming for what it is, or do they resent farming as it results in a large number of players who hold most of the game's resources then get "free" twelve hour shields by isolating their Town Hall from their main base?
Opinions aside, I have come up with a practical solution that would get rid of these "free-loading" "farmers" for good!
Its quite simple really... you know how town halls hold 1,000 of each resource (which was cute at TH 1, but hasn't increased sense)? My solution is this, increase the resources held by your town hall as you level it up, with a final destination of holding 2,000,000 of each resource (dark elixir not included).
This also fixes the problem supercell is about to run into of "hey... If level 6 archers and barbarians cost upwards of 7M elixir... We will need to charge more than that for wizards and other higher units new tiers." (It increases our maximum storage capacity without SLAMMING us with another storage!)
Really, in all reality, finally, to conclude... This will help bring balance back to the games economy, because people will no longer be able to (as easily) slip away with their 12 hour shields, taking their farmed resources with them, never to be seen again and with no fair chance of people to recapture those resources.
ps. This is not a post to gain support from players. I assume that most players who use these forums are the players who farm anyways, those who care enough to use a forums, and may be resistant to this change and fail to see what it may bring to the table.