Why collectors are also a problem ( other than the loot system)
Okay firstly think of it this way. The loot is being circulated ( players attack one another to get loot) so lets just think of it as one base producing its own loot. So if we were to calculate, in one day all the collectors and mines will only be able to produce 432000 of each resource.( not to mention some gold spent on searching and elixir for training troops!!) Say we are at th8 and are trying to get all cannons to lvl 10. So during the upgrade times, we will be able to produce 1728000. So you might say that's enough to upgrade a cannon. But remember, most people are working with at least 2 builders huts( 2 for upgrades and 1 for walls) or even have all three on upgrades. There won't possibly be enough to support so many builders. (and if you're thinking that we have two types of resources and we can use one resource on an upgrade and another resource on another, pls be reminded that from th8 onwards there are very few upgrades that require elixir, with only barracks spell factories and dark elixir stuff to work on*note these can be completed in just a few weeks) so, this will probably only affect th8,9and 10 and possibly 7 to a certain extent and thus there must be an update for either more collectors or higher level collectors soon. Thanks for reading.