"I raid 150k, log off, then get raided for 300k!"
Okay... That seems stupid to me... If this is actually happening to people, it is their own fault.
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"I raid 150k, log off, then get raided for 300k!"
Okay... That seems stupid to me... If this is actually happening to people, it is their own fault.
Not really. But then that's the point we're trying to make.
I have absolutely no problem with people who play more advancing faster. Where I draw the line though is having to play more just to advance.
It's their own fault for playing the game like a mobile game? That makes absolutely no sense.
Also that style of play is what we had until a month ago. You could break your shield an make a quick 150/200k and then let your troops cook and go do something else. Once they were done come back and do it again.
I progressed playing like that easily. Now you can't. You can't make the 300k back in 1 to 1.5 raids anymore unless you get really lucky.
Some of us can't sit on our phones for 4 hours straight grinding for our upgrades.
I'm just completely stuck right now. TH9, 2000 trophies. I'm trying to save for the l6 upgrades so my armies can actually stand a chance against the better bases but it's almost impossible to come out positive on raids. Counting spells, it takes me at least 90k elixir per attack, and for the bases I'm able to raid, I usually can't get more than 100k elixir. Using more than one spell is guaranteed net loss.
When my base gets raided I usually lose about 200k elixir. Two of those attacks a day wipes out any I've made from collectors, and as I said attacking isn't yielding elixir.
I would like to see the bonus elixir for leagues greatly increased. I'm in crystal and get a meager 21k per raid - I have to ask myself why I even bother with trophies at all. That's not even enough to cover one spell. It should be like 80k so that if I win, I'm guaranteed back most of what I spent to battle, even if the other base didn't have much elixir to take.
Im currently a TH8. I lose more (higher loot cap) and gain less (lower loot percentage, removal of loot bonus).
probably th9 or 10 is not as affected as the lower ths.
True. The intention was for everyone to have more raids from storages rather than collectors. However very few people I find have much in the storages and I myself am among the few people with constantly full storages, making me a prime target for TH10 or TH9. Basically, I dont find many storage raids (like the rest of us) and I am victim to storage raids. Lose lose for me but I am still able to get through my upgrades and stuff at TH9 (not a premmie). So its harder to save up but its okay
The problem is I am losing more on defense which leads to making it impossible to save up. But I did find 2 great raids. I got about 400,000 gold and 200,000 elixer on a raid with a cheap barb, archer army. Also I found about 600 DE from drills alone in a village I attacked. I had sniped the TH and used the rest of my troops to get the DE. 600 is a lot for a TH7
My answer is yes, primarily because I've continued upgrading troops since the last upgrade. Easier to win, easier to save.
Cheers!
Nope, the loot is terrible now.
Definatly harder too save for