Originally Posted by
drayrti
For every reaction there is an opposite and equal reaction...... Applies to most of science, and also does in Clash. Sure I can take lots from someone else, but they can do the same to me, effectively making the loot change useless. I'm not seeing many with full storages so I average 150k a raid, when a TH9 roflstomps me the second I log off for 300k of ea, it just means I have to take an extra 20-30mn raiding just to get back what was stolen. Not really liking that I have to spend upwards of 3 hours just to get 2 walls and an archer tower done (TH8, means I have to raise about 2.5m gold for two walls and a level 9 AT). I do in fact, have a life and I don't have the time to raid that much usually. I know there are the hardcore farmers who play like 4-5 hours a day every day that say that it makes sense that those who spend the most time on this game will prosper the most. But, it seems like everyone forgets that this is, in fact, a mobile game. I should be able to put it down for 5 minutes or so without being destroyed and taking three steps backwards for saving for upgrades.