if supercell divided the cost of walls by 4 this problem would be nonexistant
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Here's why. In relation to loot, "pumping" loot bonuses into the economy wont work bc 1. People use these bonuses on overpriced walls and upgrades and 2. Searching costs 1k and who hasnt spent 50k searching at one time or another? If for some reason it DID manage to slightly increase economy, Supercell would adjust search cost. Lastly, in regards to trophys, Trophys are adjusted based on level ratio, higher level players gain more at lower levels to get to a moderate position based on TH, level, and defenses. Then trophy gain balances out at equilibrium.
Or they could just higher the league bonuses them selves.