Originally Posted by
Deftknight
Spirit
Available at level 5 dark barracks
Housing space : 25
Health : 300
Speed : 26
Damage : 0
Cost : 550 DE
Weakness : Angels. Angels fight with dark force, so they can damage spirits with their healing power. Angels may paralyze possessed body.
Description:
This unit does not do any damage. It can possess to other (nonflying) troops. While in other body it creates cloud of rage spell with small radius. It can pass through the walls if out of other body. Immune to archer towers, mortars and cannons. And immune to archers, barbarians, giants est... May be possessed to enemy bodies as well. If body where spirit destroyed, spirit needs about 4 second to get it's strength back. Because of scariness of ghosts it will attract inferno towers and hidden teslas to attack it first if ghost is out of a body. Or maybe not attract. If spirit out of any body it may decoy archers towers, mortars, x-bow and cannons around them (5 tiles radius) by paralyze them for short period of time ( for example 10 seconds).
This unit can be damaged by inferno tower, wizard tower, hidden tesla. Can be destroyed by flying bomb if out of a body. Also wizards, dragons and witches. Can destroy each other. Traps and bombs has no effect on it.
Level 1
Possess into archers and barbarians.
Level 2
Possess also to wall breakers, giants, hog riders, goblins.
Level 3
Possess also to wizards, valkyries.
Level 4
Possess also to golems.
Level 5
Possess also to P.E.K.K.A.s, witches.