At the moment:
http://i238.photobucket.com/albums/f...psfee6f98e.png
Cannons: Lv 10 [1], Lv 9 [4]
Archer Tower: Lv 8 [4], Lv 7 [1]
Mortar: Maxed
Wizard Tower: Lv 5 [1], Lv 4 [2]
Air Defenses: Lv 4 [1], the other 2 upgrading.
Teslas: Lv 3 [1], Lv 2 [2]
Walls: All purples
Imo, most of the attacks come from the top northeast corner and although there's a giant bomb there to take most of the tier 1 troops out in a single explosion, giants/hogs won't get killed instantly. That's where the problem comes in. The spring in the east works well removing some giants but the rest just ploughs through all the way down south. By then, half the base's defenses is already removed and since its a vault design, they enemy just sends in hordes of archers and goblins and all storages are breached (however, if they send in minions, the air mines in the core will take them out easily :p)
The strength of this base is in the funneling and AI pathing. It works really well against the small sized guys (barbs, arch, goblins, wizards, minions). But against a heavy giant attack, it doesnt really hold too well (at least for my level of defenses).
Will have to max out my defenses and will post how well it holds up. Anyway, 3 more attacks when i was snoozing:
http://i238.photobucket.com/albums/f...psba978034.png