A guided troop, new warp defense, and fusing some buildings.
Hey yo.
So i havent seen these ideas in the 'refused' idea pile or otherwise, but apologies if they have already been discussed.
1st - A new troop (i envision a ninja) that once placed will only move in the path that you set for it. Eg, once troop is dropped you draw a line through the base and it will follow that line attacking everything on that line.
2nd - either a pitfall defence, or warp gate of sorts. You build an entry point and an exit point, and any troop that gets too close to the entrance gets shunted out the other side. Can strategically place the exit point surrounded by massive defences, or in the corner of your base to seperate the army etc. the catch is, both points look the same so you arent sure which is which.
3rd - allowing a fusion function to be used could be pretty neat. Example, you could fuse your air defense with a mortar, so it is essentially both buildings occupying a single 3x3 space. The fusion process is irreversable unless you use, lets say, an equivalent to a shovel of obstacles. And upgrades still have to be carried out seperately, such as upgrading the mortar half first and the air defense half second. These new fusions could cause a lot of debate as to which combinations are the most useful. And with a potential limited amount of fusing, careful planning would have to go into which ones you want.