isn't it better that hero regenration time is decreased or u love waiting
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Yep we would all love instant maxed bases and be able to 3 star with everyone with a casual spam attack but will the game really be sustainable at that point? There needs to be a lot of consideration between game play, balance, and revenue stream.
But ya to the OP, being able to use 3 siege machines would mean balance changes accordingly so you don't just run over a base with 3 siege machines. This could mean that the siege machines are individually nerfed to oblivion OR the defenses get a BIG BOOST in order to counter the 3 siege machines. What do you propose to be able to balance the game by being able to use 3 siege machines? Not to mention that the game can already be pretty hard to keep track of with 4 heroes right now.
Regarding the inferno dragons at 14 troop spaces. This is between a baby dragon and a regular dragon. What makes this inferno dragon unique that sets it apart from all the other dragons? What is its function given its mid point housing space between a baby dragon and regular dragon?
Regarding the inferno dragons at 14 troop spaces. This is between a baby dragon and a regular dragon. What makes this inferno dragon unique that sets it apart from all the other dragons? What is its function given its mid point housing space between a baby dragon and regular dragon?[/QUOTE]
the thing which makes inferno drag different than the fire breathing drag is its damage is increasing time by time and what if u need to destroy townhall in 10 secs but u can with an ordinary drag but can with its damage increasing ability
Isn't this a copy of Clash Royale?
That was at the beginning of the game. Now all troops are unique and they very rarely cross the path from one game to another and when this is the case, only for limited events.
Besides, in my opinion, it's not really exciting to have a new troop but that isn't really new, especially for players that play both games.
the thing which makes inferno drag different than the fire breathing drag is its damage is increasing time by time and what if u need to destroy townhall in 10 secs but u can with an ordinary drag but can with its damage increasing ability[/QUOTE]
No offense OP, but there is just too many dragons in Clash in my opinion. We got Dragons, Baby Dragons, Electro Dragons, Baby Dragons (Builder Base), AND the Golden Dragon (Current Final Boss in Goblin Maps). Any more dragons added and SC might as well rename Clash to Clash of Dragons. If there is to be a new troop, it's gotta be unique, never heard of, not a variant of another troop.
No offense OP, but there is just too many dragons in Clash in my opinion. We got Dragons, Baby Dragons, Electro Dragons, Baby Dragons (Builder Base), AND the Golden Dragon (Current Final Boss in Goblin Maps). Any more dragons added and SC might as well rename Clash to Clash of Dragons. If there is to be a new troop, it's gotta be unique, never heard of, not a variant of another troop.[/QUOTE]
I agree with this, especially the last part.
An inferno dragon as OP describes it sounds like it would be more suitable as a super troop upgrade than a new troop. Definitely think that 14 housing space is way too low for something like that as well.