[Defensive structure]
New traps
o Carapace:
Inflict a return damage on a given structure.
Power up by elixir. Starts in Th6. max 4
o Ballista:
Use to net flying troops. Immobilising them from moving. X2 damage on Dragons
Starts in Th9
-air only. Ballista don't attack Minions
o Punching Wall:
♥Mimic a wall to punch a nearby troop removing it from the game. Once used it will be back to original state.
[Battle related]
Live defense:
Ability to tap a certain tower to target specific troop.
[Misc]
Short form notation.
Eliminate confusing zero for a cost.
10,000 =10k
1,000,000 = 1M

