This spell is a spell that ACTIVATES (basically getting rid of) all burst traps (Such as bombs or springs), reveals hidden teslas, and does damage to nearby buildings and limits 2 per army.
With a new spell comes a new level for our Spell Factory: Level 6:
Upgrade cost: 4,300,000 Exilir
Upgrade time: 8 days 12 hours
Hitpoints: 980
Spell Storage Capacity: +1 totalling up to a space of 11
Components of the spell:
Space: 1
Level 1 (Unlocks at town hall 11): With a diameter of 4 tiles (2 radius), does 400 damage to the nearby buildings.
Cost: 16000 exilir
Level 2 (Upgrade at town hall 12): With a diameter of 4.5 tiles (2.25 radius), does 500 damage to nearby buildings.
Cost: 17000 exilir
Upgrade cost: 5,000,000 exilir
Upgrade time: 5 days
Level 3 (Upgrade at town hall 13): With a diameter of 5.5 tiles (2.75 Radius), does 650 damage to nearby buildings.
Cost : 19000 exilir
Upgrade cost: 7,000,000 exilir
Upgrade time: 7 days
The reason behind limiting 2 per army is so that all traps are not bursted and all hidden teslas are not revealed. I hope you guys consider this option.

