Originally Posted by
JaeSuk
Name of the Troop: Mechanic
Training cost:300 DE for lvl 1 (cost more every time it upgraded)
Upgrade cost:(First like 30000DE)
Targets: destroyed defenses
damage amount:0
health: 300-800( upgrade more health)
type: ground
training time: you choose (SUPERCELL MEMBERS)
speed: (GOLBLIN SPEED LVL 3)
cannon:rebuild:5sec/damage /~18 /heath/(Same as the mechanic)/targets building closest to it
archer tower: rebuild/7-10 sec/damage/~30/heath(same as the mechanic)/targets building closest to it
motar: rebuild/10-15 sec/damage/~8 with splash to buildings nest to it of a 3 tile radius/heath same as mechanic/targets buildings closest to it.
wizard tower: rebuild/5-10 sec/damage/~8 with splash/heath(same as the mechanic)/target/ buildings closest to it
air defense: rebuild/5-7sec/damage/~100/target buildings closest to it/heath/(same as the mechanic)
hidden tesla: rebuild/ 5-9sec/damage ~14/heath(same as the mechanic)/favorite target pekka
xbow: rebuild/15-20 sec/damage ~30/heath/ (same as the mechanic)/target/closest it
inferno tower: single: rebuild/10-20sec/damage/~50 to 500/heath/same as the mechanic/attacks buildings closest to it/multi: rebuild 10-20 sec/damage ~20 and ~5 attachments/heath/same as the mechanics/attacks buildings closest to it
Description: This troop goes to every destroyed defense and uses the remains to build a smaller weaker version of the defense.
BUT: when the mechanic dies his creations don't