3 actually. I am pretty sure the last update's new IT mode and healing prevention counts as a nerf.
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Actually I am in the Th9 and not using hogs, and feel they are fine. Why? I did make an anti-hog base combined with labyrinth features and since than I have lost less than 80,000 gold per hog raid. Some didn't even get past 10,000 for BOTH elixir and gold.
My base is also holding up just fine against the standard fair of raiding troops found at 2400. I do tend to loss lots of elixir but that was by design.
No base should be 100% defendable against all types of attacks. For example if a horde of Pekka's and wizards knocked at my door I'd probably be hurting. Witches also are a bane to my design, but hey I can live with that because I have never gotten attacked by PEKKA and wizards and witches have only knocked on my door once.
EDIT: I should note making a base that is anti-hog and still fairs well against other attacks is much different than a standard farming base
I think balance in the force has been achieved so no need to mess with it. And congrats on popping ur thread cherry!
Your first thread and posts, yet you come here for complaining about goblins? Seriously bro?
Hogs have been nerfed and I believe it's enough. If your base got wiped by giants, barbs, archers, wizz, etc would you be asking to nerf them all? So no is the answer. You just need better base, that's it.