Why 10? Because 8 seems too little and 15 might be too much for some. And most of us have 10 fingers :)
Agree.. Sign petition
Don't Agree.. Don't sign.
Clash on Chiefs!!!
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Why 10? Because 8 seems too little and 15 might be too much for some. And most of us have 10 fingers :)
Agree.. Sign petition
Don't Agree.. Don't sign.
Clash on Chiefs!!!
Disagree.
/Signed :smirk:
(I think 8 is a pretty nice equilibrium - sometimes you feel like you could do more, sometimes you struggle to do 8)
Disagree.
8 is suffice.
What is the advantage of getting 2 more attacks per day? Play 6 more minutes? You would still get 2 more defenses.
Disagree x2 for both my 12's
Disagree
[hence signature withheld, per rules of petition]
Some days, yes an additional attack or two would be welcome. But, on other days wish there were one or two less (struggle to get all 8 in). That then says, at least for myself, they got it absolutely correct.
8 is sufficient imo
I disagree. It might open LL to the previous Legend issues where people paid others to play for them and put regular players at a disadvantage. Right now it’s a level playing field.
Can I petition to lower it? :P
Clash development is not designed through democratic means, so a petition doesn't really show anything. Furthermore, not even 1% of the player base visit the forum, so at most, the amount would be anecdotal.
Furthermore, there are posts on the forums where players state 8 are too many. And you're posting that 8 isn't enough. That lets us know that 8 is the right spot.
Disagree. I haven't missed a single attack this season and I am somehow already burned out. It's tiring...
Don't agree
No.
/10 chars of no
No. 10x No, one for each of your attack proposal lol
SC has 7 years of clash data and you think they wouldn't have gone for 10 if 10 was the optimal number and not 8?
I disagree as well. It's tiring
Please lower it to 6 :)
Work is eating all my free time and I’m struggling to do 8 per day!
Lol this probably is not at all how the OP thought his "petition" would go XD
Nope.
Disagree
Disagree 8 is about right IMO
Eight is enough unless there is a change in the troop production time. If this was lowered once a player signs up to Legends I would agree.
Disagree . 240 attack’s per season is more then enough.
I disagree as well. No matter what number you pick there will always be players on both sides of the fence (to many or to little). 8 seems about right.
Now if it was possible to code, the only "improvement" I'd like to see is that missed attacks from the previous day could still be used. Only 1 day though similar (or exactly like) the star bonus works. However, this would be much harder to code as the game would have to store up to 8 more bases for everyone to have. That also doesn't account for players all of a sudden taking over 8 defenses on a single day (too less than 8 the day before). If these types of issues could be worked out nicely that would give players a little more flexibility in their 8 attacks. Otherwise let's leave the decision of how many attacks per day to Supercell who's able to see just how many are or aren't making all of their attacks.
Disagree... Close the thread right now ✔
Some might think, most of us have 8 fingers and two thumbs
Disagree.
For people that are attacking a few hours aday 8 might not be enough, but Legends is not about who can attack more but rather who can attack best.
If you consider you have good attackers that have familiy, work or other engagements and can't spent a few hours each day playing, then you can't increase the attacks.
If you want to attack more go to Titans. If you want to prove you are skilled, stay in legends...
If you still want more attacks, ask your clan mates to FC
Agree. I wish it was 10. I also agree with you OP that 15 would be too many.
The advantage for me is I find it fun so two more attacks would be more fun. Another advantage is loot, it would result in more loot for legends players. That doesn’t matter on my main, but does on my second account (and will on my main when th13 drops). There are many players playing below legends to get more loot, 2 more attacks may encourage more to move up.
I think one of the reasons why more people don’t go to legends is that if you miss out a day or two in Titans (or any other league) is that... Well, no biggie... You make it up by farming the next day. Try to miss out (and by that I mean not spending 300 gems for 3 days shield) 3 days at legends... Legends league, as of right now, is exactly what it was supposed to be from the beginning - about skill and a bit of dedication every day.
Personally, I enjoyed legends league for that one month I was in, but that was because I was on a vacation for a month and I had all the time in the world to make attacks - heck I could even do 20 a day back then, because I usually made more than 5 before lunch. Right now, I’ve got so much to do, that I manually dropped from legends league, because I literally had to force myself to do 8 attacks in the evening at 10pm with two training potions, after a hard day’s work.
I just think 8 are fine as they are.
As for the loot, they could always just rise the bonuses to “attract” more people.
8 is too many. 4 sounds good 😜
If you miss a day in titans, you get attacked and lose loot. If you miss a day in legends, you only lose trophies. The problem is you might get pushed down to titans if you aren’t very high, but that wouldn’t be a reason for a player to prefer titans over legends, given the only penalty is to get pushed to titans where they are playing if they are avoiding legends.
I don’t think 8 is terrible, I just would prefer 10. Getting in two more attacks (4 actually since I have two legends accounts) would be fun and I could use the extra loot. I’m also happy with 8 though, it is better than the old legends (and I enjoyed the old legends) for maxed accounts. For non-maxed accounts and for current maxed accounts when th13 drops, the old legends was better for upgrading faster. Low legends was great for loot back in the day. That is partially why I had proposed the new legends system start at “legends II” such as at 5500 cups to allow others to continue to play low legends (including lower halls that want to push to legends).
I too have to disagree,
not only is getting all attacks in quite a hasstle for me on some days,
and I am not alone here: My stats collecting has shown, that my base gets hit less than 8 times every second day (!)
Have Fun
TS
I also disagree. Legends is becoming a bit of a grind for me, 8 attacks a day is more than enough. If I want more I can play on my minis.
I still think a variable number picked the day before between 4 and 12 would be preferable. Since trophy gain or loss is the net difference between attacks and defences taking more attacks risks losing more defences so doesn’t guarantee a trophy rise. But when you have a busy day tomorrow, taking only 4 attacks and losing only 4 defences would be convenient.
Alternatively make shields cheaper and more available so it’s possible to ‘opt out’ for busy days more easily.
I know both these suggestions have been ruled out, but I have yet to see a good argument against them.
This is one of the few times I have to disagree with 2222. While eight attacks has not been enough of a bother for me to complain about it previously, I would find 10 extremely difficult to get in. Personally I would find 6 more manageable.
Honestly, I would be curious as to how many attacks does 75-80 of Legend League players complete everyday? And how many does 96% of the Legend League players complete? I doubt Supercell would ever release those numbers though...
Cheaper/more available shields, I don't see much wrong with, so long as it is much more so.
But a variable number of attacks immediately means it turns into "who can stay on longest" again, and neither Supercell nor much of the player base want that.
You would still have to be good enough to average more trophies per attack than per defence of course. But for the same average gain, you will rise much faster if you can do more attacks.
Supercell want a level playing field, where everybody has the same, and I agree with them on this.
8 does appear to be the happy medium that most people at that level can manage.
I think what players mostly think about is how much can they loot a day - yet again, legends is not for those player at the moment, in my opinion.
Most of the CoC players are far from being maxed, or TH12 to begin with. Yes, you get raided in titans and you lose loot, but one failed defense is far more impacting in legends than it is in titans for example, as we both know when it comes to loot, you can get it back within one attack.
Well, to each their own, 8 was too much for me (currently to bear), 10 is fine for you, and I think we can both agree that two of us, along with hundred of thousands of other players, would prefer on average what we have right now - 8. The way I see it, if they made it 10 or 15, it’d be yet again the legends of “who can devote most of their time to CoC. As for the loot, I personally think they should increase the bonuses.
I am not in legends league. I cannot imagine going to legends before maxing my base. Not maxing "except for..." Maxing. Every wall. Every minion. Every Battle Blimp.
I am not in legends league. So I don't know how many true max bases there are. But I imagine there are some, and for them loot may not be the driving force.
Play the game the way you like. I like the loot in lower leagues.
I am not in legends league. So I feel I should not get a vote one way or another.
As an aside, it hurts me to disagree with anything 4 deuces posts, even a single sentence inside a longer post. He is one of the smarter and better informed forumites on the boards. I usually agree with his opinions, and that means he must be right. He is clearly an evil genius.
Disagree, would prefer 6, but would be ok with more on a weekend but no more than 10.
I think most on the forum who post about it are on your side, not mine, so no worries! As for the number of attacks, I think that would support anyone who wants to keep it at 8 and not increase it, but I think those stats are also a little misleading. There are a lot of players playing in low legends who don't get their 8 attacks in per day. Some of them post here or report on how they don't take 8 defenses per day. What would change if the attacks were increased to 10? Low legends would still have a lot of players only doing 6 attacks per day. I don't think much would change for those players.
That is pretty much a fact, at least for anyone who can attack enough to make up for the lack of loot lost on defense. Legends is not the best place for people trying to max out as fast as they can. I agree. My question is should it be? I suspect probably not if we take it to the extreme, but I do think it could be better so more players would be better off playing in legends.
Lol. I disagree with you not getting a vote. If we only take votes from players who choose to be in legends, the results are very invalid (not that the results here have any statistical validity anyway, I'm just saying for discussion sake). We need to take votes from the players that aren't in legends to account for what would it take for them to be in legends. If a certain change irritates one current legends player so much that they leave legends, but it makes two current non-legends players think it is an improvement so much that they move up to legends, that would be a net improvement. The opinion of those two players currently not playing in legends is just as important or more so than the one player currently in legends.
Yes 8 is to many lower it
Eh, no, disagree.
Eight is plenty for me, no mas por favor..
My Vote - Disagree
The problem isn’t the amount of attacks per day, it is that the loot sucks when trying to build walls. There could be a minimum set but if an opponent has more than the minimum then it is available to loot.
Those two statements seem inconsistent. If the forum is anecdotal, it can't possibly show that 8, or any number for that matter, is the right spot.
On a more serious note, I am curious what the stats are for those who go to Legends and then drop out. Right now, there are only 6 players left in my league and have no idea of the significance of that. I found 8 attacks in Legends exciting at first but now find 8 attacks in one day to be tiring. It is especially tough on war days and any day I have to be out of the house for an extended period of time. 8 attacks works well, I think, for those for whom Clash is a significant part of every day. For the rest of us, it is too much. I understand that Supercell has ruled out any of the multiple approaches to variable numbers of attacks which is too bad. Some of the ideas were not any good but some had possibilities.
Disagree 8 is enough.
If you want more drop from legends.
Disagree with OP. 8 attacks is just fine. Some days it seems like it is too much. Some days too little. I've got a max th12 and a near max th12. Don't even bother with attacking with the max account except for war. And with the near max, 8 attacks, plus war, is plenty to do every day.
At work days yes. But at weekend, I sometimes struggle just to do 2 or 3 attacks.
I like having 2 accounts in legend. Do an attack on both and retrain armies. I also enjoy experimenting w/ different army comps on my non-max 12 in legend and then apply the successful ones to my max account.
increase font size for emphasis
No
No vote for me, as 8 is plenty.
Now, see, if you were old enough you'd know this has already been conclusively answered in the 70's and '80's.....
https://i.imgur.com/J6jPdM0.jpg
Boom
I vote no
No. Already been shot down many, many times. Not only is 8 in a good sweet spot, it’s also the amount that’s been determined by supercell for all of us.
Most days 8 is enough or too much. However, it seems like they could let you chose at the start of each day how many attacks (& defenses) you want to do on any given day... Say, a slider between 4 & 12. This would keep everyone happy, both the "legend casuals" and the hard core legend pushers. Seems like there are enough participants that populating sub groups of 4, 6, 8, 10 & 12 would be doable.
Edit: reading through the pages, this has been suggested multiple times by others. Seems worthy of consideration.
Definitely not worthy of consideration and has already been ruled out by supercell. They don't want the game to once again become about who can stay on the longest to get to the top. Everyone would choose 12 attacks the lower they are to maximize their chance of climbing, then when they get to the top they'd choose 4 attacks so that they only have to take 4 defenses thus have less chances of losing a lot of trophies. It's easily abusable.
Eight is too much, but then again I don’t push nor do I have time to do 8 everyday.
I vote for 6! 8 is way too much already.
I logged in for the first time in years to post about choosing attack counts in legends. I went to legends for the first time in 6 years after operation blue skies and it is great not having clouds! I only stayed for 1 month because 8 attacks was too much for me, I average 3 attacks per day normally. I disagree that everyone at lower legends would choose 12 attacks to climb faster. Casual legends players (like me) would choose 4 attacks to chill in the 5000 - 5400 range.
I do have a few changes to the idea to prevent abuse.
1. Choose 4, 8, or 12 attacks per day.
2. Choice can be changed once per week.
No thanks.
Disagree... 8 itself burning me out... I usually play more in weekend.. first time being in legends finding it quite challenging and exciting.. & waiting for season to end to see where I stand;)
So it appears all the op has done is show that in this small group, most don’t want more and if anything would like less?
You are spending too much time clashing chief 😉
8 is more than enough imo (am not in legends) cause I just sit at Crystals and raid 16 times a day... that too sniping collectors with goblins and barch😂.
8 full attacks with most powerful troops you can carry with Heros is enough I guess.
Disagree. 8 is enough
I would like to see 6 attacks per day with the obtainable loot slightly increased to make up the difference of the two lost attacks. Some days 8 is fine, but for many (at least for me and most I game with) is too many to complete DAILY. Eight isn't the issue, eight EVERY day is the issue.
8 is great
No thanks 8 is enough for me most days......I would however not be opposed to some sort of "side Legends" where you could enter and attack or be attacked to gain or lose loot with no Trophy impact if you have the extra time....
In my opinion the number of attacks is not the problem. The problem is the hero regeneration time.If there is no regeneration time in legends then people can make 2 attacks every time they login, and they can handle much more attacks.
For me the magic number is 12 without hero regeneration time . For those who dont have time , this is like 6 attacks. For those who want loot , this is 50% more. For the competitive gamplay and people who just want to play more this is 50% more attacks . Also this is a good motivation for many people to join the legend league.
Players still have to "stay on the longest" to get their 8 attacks in. Just now it's not hours at a time just to find one or two opponents.
And If you are pushing for the top, what good does it do you to -reduce- the amount of attacks you're getting in, if your competitors are opting for 12 (in this proposed framework)? They're at the top in the first place because their offense outpaces that of their opponents.
1)i think 5 attacks are enough 8 would be tiresome since you have to do them everyday. now if they stacked by 1 day like starbonus and builder base attacks, then 8 would be ok.
2)i think legends should be able to attack unlimited just like every other league(8 attacks only for loot & trophies) beyond the 8 attacks you can do as many attacks as you like for completing clan games, season challenges, for practice or just for fun. even if those attacks beyond 8 would be against bot bases. current legends league restrict that so its value diminishes IMO.
3)you should be able to queue up 1 hour of hero regeneration timer. like you queue your second army in advance. that way you could do 2 attacks in 1 login. at current state, legends is simply not enough enticing.
I would like a legend league that let's you only be attacked as much as you attack. So for example, I attack 5 opponents on one day, I get put in the defending pool 5 times. The next day I am busy and only attack once, I also just get put up for defense once.
This would even allow for increasing the total of allowed attacks to 10 or more and not make those who feel it is too much unable to participate.
It would also let more people stay in legend league instead of constantly being knocked out because they don't attack enough.
Remember that Legends is meant to be a competitive league, to "crown the champions" at the end of each season. Your suggestion is too open for abuse, and manipulation ...
1) Do an attack, then await for a defend. If a good positive net trophy gain (I ☆☆☆ for +40 they only get 8, for a +32 net gain) simply stop attacking for that day. Attack only enough until a positive net gain, then no more.
2) Wait until 1 hour before the end of a Legend's Day, boost and do all 8! ;) Do you believe in the final hour I will have to defend 8 times also?
3) The deadlock condition! I am the very first player to attack on a new day. Whom can I attack? Nobody! I have to wait until someone completes an attack, so that they are placed in the pool for me to then attack, but they cannot since they are in a wait state too! Deadlocked all day, nobody can attack, ever! OK, so you say "if two or more players waiting, then match them to each other". That then is a "Versus" battle model same as the Builder Base. And yes, that PvP continues by definition for the entire day! If I satisfy the first 1,000 matches of the day by PvP, then I exhausted that pool and by definition must continue PvP for next 1,000, and so on.
I know some play Legends for the fun and challange, as I do, and some even to farm resources for final upgrades. But we have to respect it is also a competive league. In any league (NFL, MLB, NBA, etc.) all teams are scheduled the same number of matches for the regular season. Only thing that makes sense in a competive league. Yes, a team can forfeit, or be a "no show", but they are still scheduled the same number. So all are scheduled the same 8 attacks, and 8 defends each and every day. You attack only 6 times, hence you forfeited 2. You only defend 5 times, hence the competition forfeited 3. Standard competative league playing rules.
There is no reason to have players stay in legends if they are not attacking often enough. just like every other league, if you lose more than you win, you drop trophies and sooner or later you will drop leagues. This is the universe telling you that you dont belong somewhere if you cant make the effort.
No thanks.
10 is a bit much, 6 is maybe too little .. 8 is a good match.
In fact, SuperCell is probably crunching the numbers as we speak and will adjust the number of daily attacks to a level that fits most players.
/Affront
His suggestion is that there be no hero regeneration time at all, which is the opposite of paying to win. He reasonably suggests players could log in and do two attacks in a row because their heroes are ready to go right away (waiting only for cc troops). If hero regeneration was removed (I don’t see it happening) he is right that we could increase he number of attacks while still making it actually easier to get attacks in. 12 attacks with no hero regeneration would probably be easier for many people than 8 attacks as it is now, since it only requires logging in to attack 6 times.
If you’re going to remove hero regen times just remove all troop training times too. 8 attacks a day is too much for me with the long waits between attacks. Just reducing hero regen times wouldn’t fix that.
Eight is Enough. It was true in the 70s TV show by that name, and it's still true now. :)
Agree, well personally i would love to attack 13 times per day 😁
If you want more attacks for entertainment, simply create another account if you haven’t so already and work on it while you can. 👍
8 is perfectly fine
No more needed
Another disagree. Sometimes 8 is too much. A game stops being fun when you're forced to play more and more.
We could argue about verbiage but the point still stands.
8 is the gold spot. Many times it feels too much
I agree that 8 is good. Some days I finish them early. Other days, I have to pop a training potion to get them done.
Disagree, with cwl and wars 8 is plenty for people that have a day job and can’t be playing all the time. I probably only make the 8 attacks about 50% of the time.
8 is a good amount of attacks for me. I don’t complete all 8 on most days. But I go through phases of doing all my attacks as well.
Using a training potion for an army such as pekkabobat, works quite well for me to complete all 8 or most of those attacks during one boost.
Can we try 6 please?
Nope, leave it be.
8 is a good number especially when you're balancing work, school, family, etc. If Supercell feels the number needs to be adjusted based on the proprietary data they will do so otherwise a petition based on the minority is insignificant.
8 is perfect, from the responses, I guess there are a lot of happy people out there with things the way they are ;)
No from my side... either give us options (4/8/12) or just leave it as is.
Your *side* is not SC's side. Their game, their rules.
Darian has already stated a few times they receive an equal number of complaints that 8 is too few versus 8 is too many. He has also stated that because of the equal number of complaints, they (that is SC) decided that 8 attacks are enough, regardless of sides.
The only side that matters is SC's side.
I’m fine with 8. I have trouble just completing 8 as it is.
Don't think that way.They sell we buy. They want to improve the product , so our feedback is important.
In the same post Darian said that :
"Clash development is not designed through democratic means, so a petition doesn't really show anything. Furthermore, not even 1% of the player base visit the forum, so at most, the amount would be anecdotal."
There is no doubt that this is true, but this also means that all this complaints for too many or too few are also anecdotal.