Originally Posted by
Halliwell23
I have to ask, do you guys revenge strike everyone or only select players or none at all?
if so, why do you revenge them?
or what makes a player acceptable to exact revenge on?
If not why do you not revenge anyone?
Design error, you cannot catch high active players at anytime let alone at the right time..
It happened again to me yesterday, I had to wait over 8 hours for the player to go offline. His resources were full at 4 mil each with all his builder occupied at about 2 hours, 6 hours and 54 battles later they went offline.
unless there is a motive to revenge someone people aren't going to revenge strike anyone if they have a loss of resources from it, they already lost resources when they got attacked, why lose more?
Maybe if they had a win loss ratio challenge, but there is not. To loose an attack means nothing it's not even recorded anywhere.
So really then the revenge strike is redundant and should be deleted.
Buying shields???
Never done it, does it still work if you attack someone or does it deactivate? I imagine they would not let you attack whilst under a purchased shield.
easiest way to get your resources up is to raid your way not generating it out of your collectors hiding under a shield.
The revenge strike should be about PAY BACK and have a severity to it, maybe it could give the troops and spells back after the revenge.