Herbs: A way to strengthen, speed up, or give more health to troops!
Ive worked hard and looked and searched all along the clash forums for this idea but couldn't find anything. So here we go...
The main idea: Herbs a way to strengthen, speed up, or give more health to troops is much different than spells.Why/Ideas
1. They cannot be used during battle
2. They will use gold
3. These are only used on troops
At its core: My idea is there would be another building called the Herb Brewery, available at TH7 which can only hold 1 Herb no matter the lvl. They would be like barracks and spell factory, you would be able to select on which you would like depending on which lvl your Herb Brewery is. There would currently be 3 types of Herbs: Strength, Speed, and Health. To an understanding speed is only how fast it moves on the battle field no how fast it emits damage. Now the reason this will not be overused is there would be a specific number of troops spaces, these would go up due to leveling up the Herb Brewery. Once your Herb is created you would be able to go into an army camp which would account for the others also. (sorry no pictures) and a button would be Give Herbs. You would be able to click on troops similar to donating troops and give the amount of troop spaces of herbs to them. Herbs last through one battle and cannot be reused. Of course you can use gems to finish Herb producing. EDIT: These also can be used for clan castle troops! A win-win-win, why you ask? SC gets more money because you can gem these! Defense well gets...Better Defense in the CC! Better Offense!
Stats: Herbs stats below these stats...
Level 1:TH7 Cost: 750,000
Troop spaces to give: 20
Available Herb: Speed
Building Health: 300
Level 2:TH8 Cost: 1,500,000
Troop spaces to give: 25
Available Herbs: Speed and Health
Building Health: 320
Level 3:TH9 Cost: 2,250,000
Troop spaces to give: 30
Available Herbs: Speed, Health, and Strength
Building Health: 340
Now Herb Stats:
Speed:
Time: (For all levels) 2 Hours
lvl 1:
Speed +15%
Cost: 12,000 Gold
lvl 2: Available at Lab lvl.5
Upgrade cost: 750,000 elixir
Speed +25%
Cost: 17,000 Gold
lvl 3: Available at Lab lvl.6
Upgrade cost: 1,750,000 elixir
Speed +35%
Cost: 22,000 Gold
Health:
Time: (For all levels) 2 Hours
lvl 1:
Health +20%
Cost: 12,000 Gold
lvl 2: Available at Lab lvl.6
Upgrade cost: 1,350,000 elixir
Health +25%
Cost: 17,000 Gold
lvl 3: Available at Lab lvl.7
Upgrade cost: 2,300,000 elixir
Health +35%
Cost: 22,000 Gold
Strength:
Time: (For all levels) 2 and a half Hours
lvl 1:
Strength +20%
Cost: 17,000 Gold
lvl 2: Available at Lab lvl.7
Upgrade cost: 3,000,000 elixir
Strength +30%
Cost: 22,000 Gold
lvl 3: Available at Lab lvl.8
Upgrade cost: 2,300,000 elixir
Strength +40%
Cost: 28,000 Gold
Thanks for reading CLASH ON! Any questions post below!