Queue up 3 barracks all archers, 1 with all giants, and rest hogs.
Ends up with 5 or so giants, archers / about 17 hogs. Try to not go over 2 heal spells at a time.
Printable View
Queue up 3 barracks all archers, 1 with all giants, and rest hogs.
Ends up with 5 or so giants, archers / about 17 hogs. Try to not go over 2 heal spells at a time.
Using BAM. 2 barracks archers and barbs. 1 barrack minions.
Most gold in 45 minutes was 3.11m. Another time i filled my storages from zero to 8million in less then 3 and a half hours.
Loot has not been as good the last couple of days.
Baloonions.
I use gobs, giant, healer, arch, barb, and wbs and my newest addition(for emergencies) barb king plus 2lightening and one heal spell
Loving BArcher right now. Background: TH9 farming in Gold I/Crystal III. Level 6 Barbs and Archers.
This boost has been ridiculous, and with some spell support it only gets better. A rage here and there is so useful. Also keep about 5-8 wbs on hand in order to penetrate bases.
Whilst I generally farm Gold and Elix, Ive been trying out D e farming today. Normally, I aim to attack any base that has at least 90 k easily accessible of each, and an easy 1 star (50% or TH), and since i rarely use my entire army I can raid as soon as I get back. With this, i average 1.1-1.4 mil of each (no ♥♥ proof, apologies).
Like I said though, today I've been focusing solely on DE. My first session got me just over 6k DE! Decided to do some screenshots for my 2nd sesh, which wasn't as profitable, but still ended up with just under 5,000 DE!
Note: Gold and Elix loots were low, I ONLY cared about DE.
http://i1283.photobucket.com/albums/...psdee29c2c.jpg
http://i1283.photobucket.com/albums/...ps707513e6.jpg
My basic strategy is to attack any base which has at least 500 DE available in the storage, and attack if the storage is NOT centralised. This means that i can throw most of my army from one side, using wbs to 'streamline' the angle of attack. After i do that, just aim to get 50% when possible to save trophies.
Ive ve found attacking TH10s isnt the best idea, and they have so many buildings that getting all available DE AND 1 star is an effort.
Long story short : each 45 min sesh with BArcher is so good. 5k DE or >1 mil resources per session is brilliant.
Bloonions for farming and cup chasing :)
Using 28 Hogs, few barbs, archers and mins to clear heroes and CC etc 3 heal, 1 lit if needed and heroes clean up
With the DE pump boosts and raids of 1000+ DE is no problem
1800-1900 trophy range 5-10 clicks and im onto a 250+ gold raid, had some great ones too, with 1mill plus resources the first time in a LONG time the other day too.
In my opinion I think that barch is probably the best army in the entire game because of these reasons:
1. Fast train times
2. Easy Use
3. Cheap in resources
4. Mines and pumps are easily emptied with this army
5. Results between Giant/Healer and Barch are closely identical making barch the better choice
*I am open to any ideas that counter with my opinion*
My farming army usually consists of 10 wallbreakers, 22 goblins, 75 archers, 83 barbarians, the king, one healing spell and two rage spells. I very rarely use the clan castle troops in offense.
If the king is asleep, I use 10 troops less of BARCH and throw in two giants.
I constantly update two barracks and one dark barrack atm. Since I can boost the other barracks so cheaply, it's the perfect time to do barrack upgrades :)