the confusion in case of the walls for BB is that on the left you see 'walls x4' and that means 4 segments of 5 pieces each and on the right you see the price per piece, not per segment.... SC should change the price to reflect the real cost...
Printable View
Support denied this feature even existed. 2 different ppl even. Smh
meanwhile i have found why chat doesn’t come up when I’m clouding: that QoL only kicks in as of 3600 trophies apparently: (https://forum.supercell.com/showthre...1#post11663333)
I’m currently just below that,as I dropped trophies pre-update bc clouds were bad enough already.
Now they’re back, more than ever as you know, even at 3500+ trophies. So the missing chat button/window became noticeable.
Hello found this little bug . When 1 challenge is left then upcoming challenges and active challenges are overlapped . Posting a image . Don’t know about image sharing policy on forums . Sorry if it’s against the policy .
https://postimg.cc/K407mmxc
https://i.postimg.cc/K407mmxc/A70-C5...873-DC9258.png
Attachment 212606
found a little bug today.
Current Version
11.446.15
Research timers have not updated to show the Research Boost difference, is there another Optional Update in the works for this?
Thanks!
This text overlapping is happening on both my iPad pro and iPhone8 , both iOS 12.1.4 game 11.446.11 (not sure for original report), when one column of challenges are left:
iPadPro:
http://i66.tinypic.com/21wqbn.png
iPhone8:
http://i66.tinypic.com/2d7vhc3.png
That picture is a wider aspect ratio than an iPhone8...
Darian, this probably is happening on most devices, since it happens when of the original 6 challenges showing 3 or more have been finished. Then the column is made smaller and you see one column with active challenges. And that space isn't wide enough on just about any device I'd say?