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It has improved in the recent week, but I am still not hitting the $1 million an hour I could pre update. The sliding storage percentages are killing my ability to consistently find the good loot. So I'm hitting next more, also leaking further gold...
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I understand why the loot system is not a generally good concept. However, it is not bad enough for me to vote that it is harder- it is very slightly harder, but the difference is negligible.
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As a maxed (almost) th6, I'm just trying to max magenta walls, but I barely find any gold.
Edit: I'm at the 1300 range, and the most I usually see is no more than 60k+.
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Master 2 seems to be a sweet spot for me right now. Plenty of 400k gold and 3k de available from storages and it's pretty easy to get storages and 90k bonus for a 50% win. Yes! For me, the update is working well. That said, the update was made to fix loot issues for town hall 10's. A total profit of 400k to 500k gold for me is now not uncommon and is exactly what I needed. Thank you super cell!
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Finding everytime I log off I lose lots of gold, that tells me I need a better base, once I perfect my base, gold lost will go down, but I gain more in attacks than I lose in defense, so no HUGE difference.
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I can't really see a difference. The way I see it, with the old loot system, if you had a lot of loot in place for someone to steal, you're gonna get raided, no doubt. And it's the same thing with this new system, people are gonna attack you either way.
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I'm not having trouble saving for upgrades but I am being attacked more frequently. Before my townhall was targeted and the attacker quit. Now i am often seeing max drags, balloon/minions, and other more forceful attacks. I figure that I raid so much loot from other people, losing a little here and there doesn't really make too big a deal. I do enjoy revenging for 350-400k of each though.:cool:
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I usually lose 200k gold everytime I get raided, and I'm a TH7 in Crystal II carrying 2 mill gold since I wanna max my gold before I upgrade to TH8 so I will already have a head start with gold. Thankfully, my maxed 6 collectors can produce enough to compensate for the losses if I ride out the 12 hr shield, but my net gain is close to zero since there's not much loot from attacking. Before, almost all the bases I found were TH9s and TH10s with 200k of each, but now most bases only offer 20k-50k of each resource.
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I find that many people are trying to get to my storages on my nearly maxed-out TH8 base (13 walls to max). Most of them fail, with some that don't get any profit (esp. when they use hog riders and fail).
I guess Supercell has made more people considering into raiding storages instead of collector bases. In many aspects, it is good and create more varieties into the game. But for many, it's far from getting more people "saving up for bigger upgrades", especially when they've rushed their town halls.
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I have no problem saving up because people are just town hall sniping me.:D