The problem is on keeping the loot as well. Once u get 3 mill it gets really hard to save up. More attacks targeting, th9'.8.7 will have broader attacks while th10 will remain save
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The problem is on keeping the loot as well. Once u get 3 mill it gets really hard to save up. More attacks targeting, th9'.8.7 will have broader attacks while th10 will remain save
Supply simple supercell doesn't understand that the supply is low so it only makes it worse when you make more gold available to be taken. With town hall 9-10s destroying me I have had to lead to destroying townhall 6-7s for loot. The loot isnt good ether its under 100k and not profitable with higher townhalls taking more loot. Now the supply of loot is low we need level 12 collectors I for one know not many players would say no to level 12 collectors unless they worked at supercell and where on there pay roll or where on the higher end of the farming and making all the profit. Your making a game with rich and poor players you had it balanced now it is ether your farming good loot or you farming poopy raids. Steve I know 10ths where having a bad time but if you had increased the level of collectors before this update you would have been in better shape. If you do not make level 12 collectors that are way over due im said to say that the game will never be balanced.
Agree, surprised I didn't target that myself. The more times next is clicked the more gold the game loses, making the ultimate objective of filling players gold storage's more difficult.
I understand you are reluctant to release new loot in the game, well can you at least stop loot disappearing so easily via next instead? It's time to halve those search costs.
Ive been getting decent raids from day one!If it only gets better from here then I'll be happy,im a almost maxed th8 btw.....oh and Steve WHERE IS MY XMAS TREE?!?!?U AND ONLY YOU ARE TO BLAME :p
If you want to be realistic steve, with the new system you press next 75+ times for a resonable base to raid, i don't call that an improvement, I'm not saying that this new updates doesn't help but if it does it has little to no affect on the already low loot, i get that with boom beach SC got lazy and realeased this horrid update, it would have been simpler to raise league bonuses or add more mines/levels, and btw the new infernos are overpowered with the new multi target system, if you wanted to nerf hogs nerf hogs, but instead you nerf ballionions mass witches etc, overall terrible update you should have spent more time thinking about this SC
First off let me say that this particular game has been epic. Truly an awesome game. I have been playing for over a year and even have a montly budget dedicated to this game. I have led many folks to the CoC culture.
I am currently a TH10 lvl 90 player. I raid and gem and raid some more. I take advantage of the cool opportunities you guys put out there such as a week long gold & elixr boost. This is a methodical goal oriented game. Now all that being said, I have reached a point that it takes alot of resources to upgrade anything not to mention it takes FOREVER to lvl something up; troops, defense, spells, dark and whatever else. I try to have all my builders busy all the time. With this new loot system, I spend 20-50k in gold trying to find a match. And so far, 90% of the time I find a lame match at that. I need 100+ in loot to make it worth my while. It cost 80k in elixr in my current attack setup, not counting spells. (not counting the fun factor in a tactical assualt)
I hear what you are saying and you guys are montioring the new system. I am not seeing the results so far. Especially at my level. To cook troops also takes time, so picking out the right combo is important as well as keeping troop cost affordable in your attack. I have no intent of attacking a base as strong as mine or rolling with that kind of firepower all the time. If I revenge a strong base then I will load up for it and wait.
I understand this is a delicate balence. But the apple cart has been turned over now. The new update has definately taken the wind out of my sails. I am suprised when I see a good base to attack. I am not even checking my village now. I haven't seen any heavy attackers either, and I always have heavy loot. So I am collecting instead of raiding, which is boring. Not sure if the trophy count is interferring with the match up, but something is definately off.
Now that is my gripe. So if you would change all settings and game parameters to make me happy: Thus, I need a quick match up of great villages with heavy loot. That would swell. :rolleyes:
I do have some ideas to help though:
1. Expedite troop upgrades and training, with a Sgt at arms or Lt. type of upgrade, (cost 500-1500 gems) cuts your troop training in half and cooking.
2. A building foreman. Again a gem based cost of speeding up builders.
* the higher lvl you get you start to lose patience on waiting. 10 days of waiting for an upgrade??? I also am not spending gems either to speed stuff up. SOoooo there you are. Hope you find this helpful.
Merry Chrismas!!
That's why I called it out in the post. We know that has been one of the pain points for players.
We also believe that as the loot improves overall it will be easier to find the match you are looking for. I believe I misstated things in my original post and will check that out now.
Thanks for sharing SuperSteve, you have the data, loads better than 100's of people saying "loot sucks" then a few of us saying "it's great, you guys must be stoopid!"
p.s. my loots are great (TH9 raiding and sitting on millions and offering the max of everything just fine; TH7 raiding hard then spending asap).
yes quote the only troll reply
there is absolutely no more but lesser loot in the economy since we don't have loot bonus from abandoned based collectors
more pressing next button = lesser loot
more dumping in to the walls = lesser loot
but worst thing is we need to waste more time to keep pressing next button in order to find a base