[Project] Let's build a TH9 base for the new loot system
As a rich TH9, you are the prime target for TH10 steamrolling.
How to stop it, you might wonder. Well, praying is a valid option, but a strong base can help even more.
Odds are, the TH10s and 9ers will throw their big guns at you when you get your own containers full. So that's either:
A) Hogs
B) Bloons
My guess for the "best bet", a hogvault.
http://i.imgur.com/NXwf0mk.jpg?1
That's a trophy version, but you get the idea ;)
Let the brainstorming begin, chaps.
(I'm just here to learn the bases and exploit their weaknesses as a strong Th10, muahahahahah :rolleyes:)
The TH8 project can be found here:
http://forum.supercell.net/showthrea...ew-loot-system
Some variants made so far: (random pickings)
http://i.imgur.com/lWX5jsN.png
http://i.imgur.com/U7lRWAz.jpg
http://i.imgur.com/b0iIQpU.jpg?2
Some cores I came up with
So I came up with 1 main core, yet 2 variations. There are pros and cons for each...
Also, it has a vault feel but the storages are separated slightly.
1st one
http://i.imgur.com/ts5cmIT.jpg
Pros: More walls to use on outside, not too twisty / turny (easier to build on outside)
Cons: T-Junctions in core are improper meaning wall breakers could blow open 2 compartments potentially.
2nd one
http://i.imgur.com/WA2jrND.jpg
Pros: Proper T-Junctions, Special compartment in middle for santa strike / pumpkin bomb
Cons: Less walls, probably can't cover outside completely meaning we would have to get creative for outer wall placement. Also less central CC.
SO first off, what do you thinks of these cores and which one do you prefer?
Here it is with all defenses in place
I feel like I have to relearn base design....
Seriously. What I used as rules of thumbs at Th1-8 are basically out the window. I may break my self-imposed rule of no copying until I actually understand the rules of these new bases....