The Boring 200k VS. The New Exciting 100k.
OLD SYSTEM
Thanks for replacing the
Boring 200k, with the new
Exciting 100k.
1. You can not solve a loot deficit in a system limited by the production rate of ( 6mines and 6 collectors) by keeping the same production rate and decreasing the
Defensive Loot Percentage
NEW SYSTEM
2. I think it’s arrogant to explain to us that we are going to win more loot in our attacks when you are decreasing the
Defensive Loot Percentage
I am a TH10 making my loot from underdeveloped TH9 and TH10 enjoying the
Boring 200k
Now you are taking away this opportunity giving them the chance to hide under the radar of 2 million.
TH9 and 10 need new walls ……NO PROBLEM they keep a builder fee save as much as 1 Million in the storages which covers wall 8 and 9 upgrade and leave me with the
Exciting 100k.
Of course now I have the opportunity to loot for 400k :)
WHO? Players at 100 to 150 level?
Players that have most of their upgrades ready in place.
Maybe I can get 1-2 storages of theirs showing in the top left corner the Amazing 400K availability to come out in the end with another
Boring 200k as a result.
And of course I can count on a Revenge that will take back
Boring 200k in return
You make your loot attacking weaker opponents, you don’t make your loot attacking stronger one or same level.
You only attack same levels or stronger to go up the stupid Trophy list.
Dear Supercell,
You remind me on the Company I’m working for.
We were getting paid 9£ an hour for 10h duties including the 1 hour rest =90£ for the day.
We were 4 Year overdue a pay rise and getting the usual excuse ‘The whole country is in a recession’ after a few Years this excuse got worn off so the management decided to give us the so long awaited pay rise so we can cope with the rising cost of living.
So they made the hourly rate 9, 48£ but took away the 1 hour rest we were gating paid for before the pay rise.
I will do the math for the people that have a problem to follow 10 hours minus 1 hour rest = 9 hour x 9,48 = 85,32
Does it ring a bell….anything familiar?
Some of us can do the math so please when you ♥♥♥♥ on us have the decency not to call it rain.
If you want to solve the problem increase the
Defensive Loot Percentage to 25%
The loot availability will rise and you can keep the boring 200K CAP
You comment puts you in a position of somebody that understand things better, can you help me out with the calculations then?
I gave a very clear example
I am TH10 attacking TH9 and TH10 that hold the average 1 million in the storages (and very often even lees then that, but to make it easier for the calculations lets say its 1 million)
With the old system we had
Defensive Loot Percentage 20% at 1 million the boring 200k cap was kicking in.
With the new system you have
Defensive Loot Percentage 12% for TH9 and 10% for TH10
The BIG QUESTION for you now is HOW MUCH IS 10% for 1 million? How much would it be form 800k or 600k? And that’s why we need to search for 20 minuets now instead of 5 to find a descend loot. We have a saying in my country better an egg today then a chicken tomorrow. I would gladly have the boring 200k of the old system that were reached twice as fast and gave a lot better loot opportunities then the new Dream loot of 400k were you need to find a player with spatial circumstances.
Sorry but time is money and right now Supper cell is wasting our time
http://forum.supercell.net/showthread.php/177557-Semi-active-players-are-dead
http://forum.supercell.net/showthread.php/179129-HULK-and-the-Vulture