Legends - The End of Clouds Solution
After reaching Legends, the rankings are determined based on:
1. Average stars based on your best xx attacks (minimum of xxx attacks).
Tie breakers:
1. Average percentage damage based on your best xx attacks (minimum of xxx attacks).
2. Average percentage damage based on your best xx defenses.
Legend players only battle other Legend players.
There are no shields in Legend.
There is no loot lost in Legend.
The only loot gained is from loot bonus (400k/400k/4k for 70%+). Legends should not be about loot.
After you attack a Legend player, that base will not pop up in your queue again for that season.
Average of your best 100 attacks with a minimum 150 attacks for example. It should be high since Legend should emphasize hardcore.
I'm missing the fact a TH12 could possibly only attack TH11s and thus average a perfect 3* and average 100% damage. This would have to be addressed.