No it isn't.
PvP is when two people each attack the other, either simultaneously, or in turn.
PvP is absolutely NOT when you attack one person, and somebody else atracks you.
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Some days I might attack 30+times and some days I don’t feel like playing. But what I can tell you is that the game should NOT be tailored to fit the needs of inactive players. That is just a ridiculously short sighted sentiment...
You need active players spending time with the app and hopefully spending money as well to keep the game going. You don’t play much and you won’t progress fast. Seems simple and it seems like it’s the way it should be
It doesn’t matter what level defenses the player that attacks you has. That has no bearing on multiplayer matching. Why are you so fixated on something that couldn’t be more irrelevant?
Op just for your in multi-player is based off of cups. The game matches you up (for the most part) with th + or - 1 of your town hall within around +or-200 cups.
Also there is a loot penalty for attacking a th lower
-1 = 20% penalty
-2 = 50% penalty
-3 = 75% penalty
And so on. So I'm not sure sure where your problem lies it's a fair system that millions of people play and had no problems with
People on the forums tend to be those most enthusiastic about the game. Which means the average level of activity among forumers is going to be way higher than among the whole playing population.
The game will always reward those who are more active. But even somebody who can only attack 3-4 times per day should still be able to make reasonable progress.Quote:
I don't have nearly as much time to be playing this game that frequently. I just want a chance to actually progress without getting my butt handed to me by an attacker 1 or 2 townhall levels higher than me with defenses that are way too low for their townhall level. I think actually being able to revenge and get your loot back without someone attacking them first resulting in them being shielded before i can even get my loot back would fix it
Though they wouldn't if your ideas were implemented. To make reasonable progress you must attack more than you defend. Your idea would stop that happening.
I would be surprised if any of those posting agree with that, never mind all.
It would mean people who had just gone up a level would find hardly anything they could hit, while getting stomped all the time. It would make most peolle pretty reluctant to go up to the next Town Hall, which would be very bad for the game. And this effect is worse for those at low levels, particularly inexperienced players.
People who are going tgrough the low levels with 2nd, 3rd or more accounts don't have it nearly as hard.But this would really discourage fresh players.
First person? You must be new to the game. Either fix the revenge feature or take it away. It’s frustrating.
It's the new people who are concerned about it.
Most who have been playing for some time just ignore it. There are a few who think that just because people on higher leagues can't use it, then it should be taken way, but that isn't fair on those who can use it.
I'm not aware of anythingabout revenge not working as intended, so there is nothing to "fix".