Why is the loot system still so hellacious - more & more players quitting?
Guys, I honestly love this game, so don't get me wrong. I've been playing this game since 2013, but the last year or so, I've been very off and on.
I know SO many players have quit. I hate to see players go away and get tired of the never-ending grind that is currently on the Home Village of COC.
The loot system in the Builder Base was a step in the right direction and needs to happen on the main village.
The main problems everyone faces:
- Unlimited loot and attacks in a day, leads to a tedious grind
- Heroes take too long to heal
- and here's the worst part - NEXTING! This gets very frustrating and has led many to quit. It takes a good amount time to train up a decent army with heroes, then you might spend 20-30 minutes 'nexting' if you're unlucky.
This holds true for most people, but more so 'end game' players need a little bit of respite and a more relaxed way to get loot and play.
Heck, I don't mind if we're limited to just 3 attacks like the Builder Base, but can use gems to get another shot. I'd be happy to start buying gems again just to get loot for walls and stuff.
What do you guys think?