The change to Infernos was the ONE good thing in the last update.
The change to Infernos was the ONE good thing in the last update.
Inferno is meant to be the TOP defence. Scary, just like XBow was when you first faced them as a TH7/8 attacking a TH9 (the then top dogs).
If anything, SC need to undo the nerf to Inferno range.
Can we get a response from sc?
Hey daddy or someone is supercell hearing us? Nudging this along..
Why can't I easily beat Infernos
Yes, I hate the Infernos. I want to be able to take down TH10 bases with Infernos using my weak and cheap troops.
Make it so SC.
After that, please nerf the XBows too, so I can take those down too using some low level troops.:cool:
I m a th10, and YES, multitarget infernos are op
To be fair, i hv to say that multi target infernos are overly superbly overpowered. Its like adding another 10 archer towers that basically kills farming troops easily. Perhaps, this is the hidden agenda of sc. If they had wanted to balanced hogs, everyone knows simply reduce their speed and hitpoint would be a simple solution. Why the need to introduce a new lvl of inferno? So gemmers would quickly gem them, and premature th10 would gem them. And in a way, softly kill the troops that farmers favour.