Originally Posted by
Akali
SC, why did you nerf the Infernos by reducing their range in single shot mode?
There is no advantage to a TH10 at high league level, being attacked by strong troops (Golem, Pekka, Dragon, Valkyrie, even Giant etc) from the changes to the Infernos. But the reduced range is a serious nerf.:( The healing cancellation does not offset this, when the Inferno is in single shot mode, as its power goes high anyway.
The Inferno is supposed to be the TOP defence in the game, so why did you nerf it?