How will you then be able to move people in and out of wars then?
Printable View
Ability to mute and/or report in global chat while surfing the clouds.
I think one of the biggest things that would help me actually be able to play more would be the ability to either modify current army without losing the resource cost or to be able to swap between current army and army in training queue. There are times it would be nice to swap around armies to switch to a army for war or to change to an army for a troop event without first having to attack with or dump current army.
Make the siege machine default in clan war attacks!
Almost no one would attack in clan war without it, when its available.
I forgot to switch to the siege machine several times now, and it's not just stupid me who gets this.
We war the same time every week. It would be nice if I could set the days and times to start war...set it and forget it.
It would be helpful if the co/leaders can set other clan members 'clan war preference' to red (opt out).
We have members from multiple time zones and during CWL it was difficult to keep track of who was in/out of each war. Being able to set everyone red straight after prep day would have helped a lot.
if you got any ideas you wish to add, post it in https://forum.supercell.com/forumdis...ature-Requests instead
The upcoming updates, might give us a massive improvement of the game.
Since DE was introduced in 2013 our new noob players have found the production of this as another ploy to take offers like Xmod
unofficially serious.
My point is to increase our daily, weekly events with soild reward system for low level
players.So our resources are more than enough to upgrade our Home Village.
Events help all players to win and be happy
with the way the game is improved.
Hero regeneration times take far too long. I think an equitable solution would be to have their regeneration times match the time it takes to cook your army. If that’s too liberal, then maybe add a minimum regeneration of 20 minutes. If we take the time to grind our hero’s to level 40+ it’s not really rewarding to have them dictate how often you can attack.
Especially when competing in higher leagues. If anything this will increase competition due to increased frequency of attacks. If you are concerned with Poe please maxing their bases too quickly due to the ability of capturing more loot, we’ll you wouldn’t release books and hammers and reduce upgrade times. I’d even take a loot penalty something like ~10% seems fair. I just really don’t enjoy getting a training potion or gemming everything and having the hero’s dictate the numbers of attacks I get which is somewhere between 4-7 attacks per hour depending on how I use my hero’s and army. I have been playing this game since you guys put it out I love it and I love everything you have done with it (aside from the builder base). Reguardless of your decision I will continue to play. But I would enjoy the game much more if we implemented this improvement. Thank you for your time.
Would greatly appreciate seeing this move into the game! NO COST FOR PRATICE! If I can’t win anything I shouldn’t be able to loose anything I’m terrible with bowlers and am trying desperately to get better but I really don’t have a lot of room for failure in titan 1.
I would also like to be able to attack clan bases without the need for them to issue a challenge! I am way more active than the rest of my clan. While I’m waiting for an army to cook I’d really appreciate the ability to sharpen war skills / trophy pushing technique!
QoL / improvements.
Staring at TH 10 NO FREE BUILDER REQUIRED FOR WALL UPGRADE.
Starting at clan level 6: training potion reduces CC request timer by 50%
Change grand warden setting even while healing
Reduce hero regeneration time to a maximum of troop training time. Then reduce Reduce loot available to TH 10 and to keep progression consistent / offset increased loot with increased hero frequency.
Allow base copying from any viewable player. Limit/ disable if player clan is at war.
More flexibility with troop training! Allow for planning of 3 armies which are interchangeable on the fly.
Seperate chat tab / training menu where base designs can be posted and players can practice without spending reasouces/ actually training troops. Disable during war.
Allow use of hammer while another upgrade is working within the laboratory
CC troop pool
Offensive / defensive CC troops.
Thank you for your time community / Supercell. Great gam!
Wrong donators was only an example (it happens rare but i have this problem in my clan only over the night, because a few people thing when no one are online you can do what ever you want). This option would be also good if you request def. and a person donate you giant, thats realy stupid! (thats a bigger problem than wrong donators. So that does not happen, i must write for example: defensive pls.(but no giant). with ,,my" idea you can select the troops YOU thing is good in the def. Thank you for your nice feedback :)
CWL QOL Improvement wish list
- Prep Day Changes
- Allow troops to be donated for all 7 wars on prep day
- Allow lineups to be set for all 7 wars on prep day
2. Battle Day Changes
- Have all battle days start at the same time. It seems like there is a 5 minute prep time added between wars. I’d like to see wars shrunk to 23 hours 55 minutes to have a more consistent start time.
- Add a small 1-2 line message board to each days battle screen. It could go between battle day and attacks remaining on the screen. This would help clan leaders communicate battle day plans, and various notes on prep days.
- Display more information about the other ongoing wars on battle day. Maybe show the war map, but blank out the names and town hall levels. This will allow us to see who has attacks left and if they are high or low level attacks.
3. General Changes
- Clan castle tends to fill up very quickly during CWL. I suggest adding a 1-2% increase in Clan castle capacity for every clan level above 10.
- Add a clan war league log somewhere. Include at least leagues level and finishing position.
- Bonus loot, instead of having 5-10 bonuses to hand out, make one large pool of medals and allow clan leaders to deal out medals individually.
These changes are a little more controversial, I’m just adding them as possible talking points.
4. CWL mode option
- Add an option to be in a 5 member CWL, but increase members to 20-25.
This would cut down the grind factor with having 7 straight days of wars, and make it possible for active clans to still allow an clan war attack every other day.
5. Matchmaking
- Add some basic matchmaking.
- Town hall slots is my favorite idea I’ve seen posted in the forums so far.
- Either clans declare Town hall slots before starting CWL, Ex. 5 - LVL 12’s, 5 LVL 11’s, and 5 LVL 10’s, and get matched in there leagues based on those slots, or
- A Matchmaking algorithm adds town hall slots to each days war map, and the leader must fill those slots with the appropriate town hall of that level.
I’m posting here hoping that Darian is still monitoring this thread on occasion.
New and updated achievements. Allow clans to start Battle Day Early if Both Clan Leaders from opposing clans says their ready.
Thank you for creating this thread!
- Ability to share resources with clan mates. It would be neat to be able to help fellow clashers with gold, elixir, and DE. On the flip side, some of us fill up storages and have no free builders/labs already researching, so it may help the contributors as well.
- Ability to donate to one’s own war clan castle on the map. Filling war CCs is a collective effort, I understand; this would help in those instances when folks decide to switch up their war bases shortly prior to the start of wars, requesting different war CCs (and all on the war map were seen to have been already filled).
- Ability to mute... LOL.
- Ability to view CWL results. Currently, they seem to be removed after the season is over; but I think, for some clans, keeping them somehow viewable may assist leaders in choosing rosters for future seasons, if selection is based on performance, pariticipation, etc.
- Create a message/bulletin board in the clan. Perhaps there could be a tab or window in the game where leaders can post clan rules, static messages, etc.
increase league bonus
yes i know star bonus was increased not that long ago but that is just 1 time a day you get that. unlike league bonus you get after each successful raid
button on cc that lets you chose whether to use a empty cc or a seige as default(switches from just clan badge for empty cc, to a pic of a seige when set to use your own seige, to clan badge with seige in front to use a donated seige)
clan war leagues
change to use 1 defensive cc for the entire 7 days(if your clan brings in over 15 people you have to fill all of the ones that plan on warring for them to have cc filled(best to fill them all))
make a clan that wins 7-0 in cwl be promoted regardless of placement in league(even if a clan finishes third while undefeated they still proved themselves)
builder base
a forfet button(opponent can continue but you are counted as a loss and lose the troohies immediately and you can search again as soon as your troops are rebuilt)
a small thing next to where the eye pops up when someone is watching that tells you how your opponent did when they finish before you
★★☆(78%) would be for 78% and bh was taken
5 attacks a day instead of 3
Clan castle troops need to count towards % for guard and shield or at least receive guard when clan castle troops destroyed. I had a lower level account attacked 3 times within a few minutes. First attack was for 0% but took out some of the defending clans castle troops. Second attack was also 0%, but third attack was 100%. Since there was no guard time added, there was no real time to re-load defensive clan castle troops.
Make the hide/show offers button apply to the special offers instead of just personalized offers again. Or add a hide special offers button so my OCD will quit kicking in when I see that number appear on the Shop Button.
Please show requests for sieges to all townhall levels. You can make the green request arrow turn red if there are only siege requests above. That way those of us on our second accounts know to log on to donate (and are aware of pending siege requests).
I realize that showing requests that you can’t donate to is annoying, and why you probably got rid of it. Thus, it would be a red (or different colored) arrow so people know they don’t need to bother looking since it’s only sieges.
Is it possible to give the Bangladesh players their own global? I find it hard to recruit as an English speaking person in global (worst place to recruit I know) when English is not being spoken in that global.
Furthermore, there tends to be a lot of racism between the non Bangladesh players and the Bangladesh players. I have nothing against them personally but there does seem to be a lot of social issues arising as a result.
Troop donations to the cc in clan/CWL wars should be count to game achievement. Otherwise it is unfair.
Fix the Multi Mortar in the main base. it is the only "upgrade" of it's kind that offers essentially no advantage over its traditional counterpart.
It deserves extra range, extra damage.....something....anything to make it worthwhile..
A two hour timer on the war tools flag. Effectively giving a player 2 hours to hit then resets to allow another player to claim.
We play for a long time, have more than 45 event trees and no normal tree grow anymore. Please limit the 45 count for normal obstacle only.
1 Piece of each Speacial Obstacle (since the beginning of the game) in the shop for few Gems. Freebies can have them spawned anywhere while collectors can enjoy their collection too. Please, decorations are also one's priority and must be considered in QoL improvements. These won't take up morememory in game files as there designs & textures are already in the system.
Give us the ability to move the holiday items around so pay 1000 gems to remove them all and allow them to be placed
Toggle hero’s to sleep or guard while recovering.
Clan Name Change on the priority list please.
For me it'd be nice if heroes were available in war even if they were being updated. I haven't been in a war for months, because of the upgrades.
A loot only option would be nice on attack.
When that is selected/checked no trophies gained or lost therefore the search parameter can be changed from trophies to TH level instead.
This could eliminate clouds for looting and trophies could be preserved for later pushing.
I hate dropping down to Crystal from Titan then climb back.
I second both of these ideas.
Hero upgrade prices are pretty extreme, they should be more expensive than regular troops, but not so much that the frequent players cannot justify reaching max level heroes before upgrading TH.
The queued troops are especially bothersome since I frequently have to delete a queued army to make donations, and if I use my active army I have to donate or delete the troops that are now in my camps. A confirmation button to move troops from queue to camps would solve this, or a separate queue for donations that does not move to camps would be even better.
I apologize if this has been mentioned elsewhere, I truly searched and did not see it suggested elsewhere.
I’ve been tempted many times to purchase the $99 special offer, and decided against it because I wouldn’t be able to use all of the loot right away.
The problem I have with this is: The purchased loot goes directly to village storages where it is subject to looting by other players.
I would be much more likely to make these larger purchases if the loot I purchased went into a separate bank where it would remain secure until needed.
I’m in this situation right now with TH9. I am fully upgraded except for troops. The special would allow me to upgrade 6 of my troops immediately, but leave my storages brimming with gold and elixer that I cannot use at this time. Obviously, I will need this loot after upgrading to TH10, but I will still have a month of troop training delays.
I cannot be the only player that has declined to make purchases because of this concern.
Great improvements this past update.. THANKS.
Please improve the COPY BASE feature - as mentioned before and in other places... any player should be able to copy any base from any view screen in the game from any town hall to any other town hall -- this functionality existed many years ago using a third party program that has since been banned from use -- i was pleased that supercell created copy base -- but only for the HOME base - only within 1 townhall -- this is too limited to be truly useful..
*that un named software would allow a town hall 11 to copy the base of a town hall 4 or vice versa from any screen ... yes some buildings would not be placed properly.. but it would work.. / could work/ did work and could work again.
Please...
Especially war bases... man I really want to copy so many of them to do practice runs on.. but manually creating a base takes a good hour...
Scouting people in other clans
people a few town halls above or below you - then you can place the missing pieces... easy.
Separate option to take out each resource from treasury.
Clan donation pool.
More slots for base designs.
Lock option for main base to prevent FC cooldown.
FC cooldown for only battle days.
More background themes and decorations.
Instant army for just FC instead of meddling with the main army.
Lower time gap for CC requests.
Boost CC request timer too with the barracks.
First is when the queue troops on your barracks is finish you will be able to switch the current troops in your army camp to the queue troops on your barracks
Second is reduce the cost of SIEGE MACHINE and reduce the create time
Donation bank system where people who receive donations when no one is online, through a queue, if they are given permission. That would help ALOT.
Make the Siege Machine the default for war attacks and CC default for raiding. A lot of people only use SM's for war and when starting a war attack that should be the last thing we should have to worry about. And for TH12's it should default to a donated SM in war. The SM change in the QoL update has to be the single most frustrating part of the game right now, especially with clan war leagues where you only get 1 attack.
I would LOVE to see an FC opt in/opt out.
I find the constant FC notifications in chat to be really annoying. Any way to hide them would be much appreciated.
i have a simple but effective idea..in higher THs like TH12 , for war attacks we usually use many kind of troops and spells because we need something for funnel...sth to kill cc...sth for th...main army for rest of the base and etc ! so my idea is when we use a kind of troop or spell and then we dont have more of that kind , please remove that icon from menu , so when we progress in the attack , we will have much shorter menu and thats really easy to deal with...scrolling is painful and this change is a good quality of life change imo...also this prevent those cheaters that use click recorder to cheat !!!!! what you guys think ?
Re-hit feature for FCs. When a clanmate posts an FC they can't necessarily stay online for 20+ minutes reposting an FC, so having a way to do an FC again and again even when they've gone offline. Whether that's an additional button next to the replay button or if you can just select a clan member from the view clan list and post the last FC that they posted.
Builder list order option. By default the builder information icon lists the cheapest available upgrades first, options for the most expensive or upgrade type (resource, defense, army) would be useful.
There is so many mechanics that could be added to clans and profiles.
-Total levels. On everyone profiles a sum total of troops levels, a sum total of hero levels and a sum total of building levels. This will encourage players to raise these levels for the purpose of prestige and help clans quickly identify good members. Perhaps as the total level increases, the font of total level numbers changes, in the same way we have a font and theme for max troops- make it flashy.
-A co-op campaign. Raiding with a friend or clan mate would serve to increase the interactions clan members have. Co-op raiding could open up larger scale raids and diversify attack strategies.
-Allow for leaders to change the privileges of co-leaders and elders. Such as the ability to start a war, kick multiple members and promote members. This could serve to distinguish co-leaders and provide them a sub rank. For example, a co-leader with all privileges might obtain the rank of 'chief co-leader' the same would be for chief elder.
-A separate chat for co-leaders. This would allow co-leaders to have meetings, similar to how the higher-ups in the real world discuss things in private.
-Allow leaders to gift members with temporary, seasonal badges, visible under their name at all times. Such a badge would indicate the best clan donator of the season and would give hard working clan members a sense of gratification and reward.
Siege default selection. Being able to select the default CC/Wrecker/Blimp on the army screen. This selection would be remembered until it's changed on the army screen. When attacking you'd still have the option to switch prior to dropping a troop but this would not change the default.
It would also be useful to haveGW air/ground selection on the army screen.
By the army screen, I mean the screen you can see and edit your built army on.
On iOS, not sure on Android, editing clan description should work the same way as standard chat. Copy/paste should work for example. Moving the cursor to another area of the text so it can be edited rather than deleting to get back to it etc.
We have the functionality to copy a clan/player tag. It would be nice to have the paste functionality in clan/player search boxes.
-Introduce a clan ID system, like player ID, this would make it possible to change a clans name.
I created my clan name when I was young and it's a childish name. As any clan evolves, so does its principles- Allow us to reflect this in our clan name.
Please don't punish me for once being young and naive
"I wake up everyday and open up clash of clans to be faced with my clan name of 'bad boyz' I hate myself for that mistake, but I endure the pain for the love of the game." -Me
Off-the-wall, Wacky Requests:
Ability to re-direct troops. Perhaps a special potion, when dropped over some troops, will allow the player to re-direct his troops in a different direction.
Ability to remove a building and put back into the shop. Of course, it wouldn’t be permitted during a war search or on preparation/battle day; and it’d be limited to specified buildings. Maybe as a special one-time event or promotion.
Thank you SC for improving the page where leaders select who will be in the war league wars. I love the addition of showing the player’s preference of war in/out so I don’t have to go back to the main page or have a second device on hand. It makes it much easier. Hopefully, cleaning up the war map/screen is next on the list.
Letting us change clan names would be pretty
sweet.
Siege machine selection. Make it like other troops: select what you want while attacking not before attacking. Keep the way to select the same as it is now. In other words to select either a machine or bare ck troops, you need two presses.
Please add the option to cancel troop upgrade in the laboratory
or at least add the option to upgrade a troop
with the new hammer from the league shop even while on upgrade
Please add siege machine to the quick train army
and reduce his training time to 10 minutes
thanks
Attachment 211550
I recommend finding random magic items during multiplayer attacks in Champion Leagues and higher. The higher the league, the more impressive the items found. This is suggested as a means of insentivizing more players to climb higher in leagues. (Clouds)
I just declared a war yesterday: on the roster screen the left side doesn’t show the status, only the clan rank (if I remember well). The color is only on the clan list (outside of war window). The added column shows left of the leader’s choice (far right) what the players choice is/was.
When we were in CWL and I was switching daily lineups, I definitely saw both the green/red shield and the new "war preference" column on the same screen. Every day both were identical - a person with a green shield on the left had "In" on the right, and a red shield had "Out".
This really confused me thinking there was maybe some new setting so your general war preference vs day-to-day CWL preference were set independently (i.e. that green/red shield and in/out columns mean two different things), but I never found such a setting. I just assumed Supercell was mid-way through implementing some feature or that it would explain itself eventually.
As long as we're talking about the CWL roster screen, in the last CWL I noticed that people who leave the clan are still listed, with no indication they are gone. Maybe it would be an improvement to list them in grey or something. It makes sense not to remove them completely from that list because one of your mates might just be hopping to a sister clan. In my CWL, I added everyone to the roster including brand new members, and not surprisingly, some bounced. It would have been convenient to see on the daily selection screen who left.
Switch Army Feature - this will be great in friendly challenges, cwl and normal clan war.
View Traps Only in editing base.
1. Automatically trains troops that have been donated.
Example:
If you donate
3 Valkyrie, then your barracks will automatically train 3 Valkyries again.
2. Only train troops or donate spells.
Example
(in the present case) If you donate 2 Valkyrie and your barracks have finished training for Queue 4 Wizard and have not finished training for queue 2 Valkyrie, then the Wizard will join your Army Camp.
Please be improved so that no Elixir or Dark Elixir is wasted.
3. Can choose Hero mode while regenerating.
Example:
You can change the Hero mode (Sleep or Guard) when the Hero is being regenerated. Now you can only replace it when regeneration is complete.
4. Customize the Event
Example:
(in the present case) When there is a GIBARCH Event, it will be provided for TH 2 to TH 12. Meanwhile, it is very difficult for TH 12 to do it.
So going forward, please adjust the Event based on the TH level. Events remain at the same time, but differ according to TH levels. If TH 2-7 is given a GIBARCH Event, then TH 8-12 is given another suitable Event, such as GoWiPe or GoWiVa.
5. Full resource return when canceling an increase (within 1 minute).
Example:
If you increase Archer Tower to level 14 for 8 million Gold, then when you publish it you only get 4 million Gold. It is recommended that you return the resource fully in a short time, such as 1 minute after the upgrade starts. Maybe the player did it on purpose. And provide this feature for Troop, Spell, Hero, and others that can be upgraded.
6. Give clear display options about what is requested.
Example:
When you request the Wizard, display the Wizard image, so that other people can only donate the Wizard, not others.
7. Button to see the range of defense in edit mode.
Example:
When you are in edit mode, provide options to view defense ranges, such as Defense Spals, Splash Defense, and All Defense. Present this in edit mode.
8. Option to view details of previous CWL.
Example:
If you have finished CWL in December, then you can still see the details of the CWL until the next CWL starts.
9. Sign online.
Example:
Give a sign to players who are online in Clan, like the green symbol in the "Friend" section.
10. Send Message, Friendly Challenge, and Replay to Friends.
Example:
Can send special messages to players who have been added to the Friends list. Give Friendly Challenge and Replay to selected friends.
Move special obstacles. Then worry about all the rest of this stuff.
Admittedly, it would be great to restore full functionality to Friendly Challenges with a fairly limited number of changes allowed in a 24 hour period, something short of a new base design but accidentally dragging one wall piece is awful.
When friendly challenging make heroes available to attack even if they are recovering or upgrading. This would be a friendly challenging reworked.
make own sequence of troops and spells before going into a war, then no need to swipe the screen to find troop and spell
allow to donate troops while in clouds. Important for clans with TH12 in titan league and upwards. Been spending more than 30 minutes today in clouds searching for a base. Meanwhile people are piling up CC requests and no other means to donate than to jump out of clouds...
the true solution would be to fix clouds of course, but that isn't happening soon, nor is it apparently going to be for every league... you might want to allow for troop donating while in clouds meanwhile. that's a true QoL change imho
Hello supercell
I have been playing COC for 2 years.you provide best gaming experience to me.it's fun and challenging game.But there is a issue for me
and it's like not paying attention to my country Nepal.As you know so many clashers are there from Nepal.so please we request to add Nepal's flag in clash of clan.
We would be very thankful if you add Nepal's flag in upcoming update
Thank you.
Would be fun if we could change our global chat location to talk to different people
This is purely quality of life but it’d be easier to arrange supercell ids that are saved to the device. Right now it is alphabetical but it’d be nice to be able to prioritize them.
Most importantly, I think it’d be way easier to change the display from email address to Chief Name. Instead of me having 5 supercell ids that vary only by “gmail,” “hotmail,” “yahoo,” etc. We could have village name instead.
Put seasonsl/holiday obstacles in league shop or in classic shop. I think many players lost these obstacles accidently(mine removed by kids).so, in this way we get our stuff back. Thanks.
Donating troops and spell during clouds.... only from the extra troops in camps...
In a clan where many people are in clouds, we need to wait for people to finish their attacks to donate cc troops.
Donating while searching opponent is the logical thing to do... and it should be only for the troops above the ones taken for the attack.
Seize machines can be trained with both coin and dark elexir
If we could get the troops that are all use up to disappear from the attacking troop scroll bar that would be helpful
Simple wish, this game of this week are too low to complete, many quest are below 200 point x quest and.........how we can fix?
Can you put in the game the possibility to collect(maybe 3?) quest to complete in 1 hour, 1 day, 8 hour?
Example: 3 lavahound quest + 3 star a townhall + use x ballon.....
Ok, we have 7 days and the quest are a lot but.....this can help people that can do a few attacks x day ....
Thx for support the game.
Re posting this in the right thread.
I have noticed some players sending in their desired “Quality of Life” improvements and I thought I throw in my mine as well. I am not sure where to actually post it as it contains some Builder Base, Ideas & Feature Requests, Bugs & Problems as well as discussion related stuff.
I have been a clasher for a long time now so I can say I have high understanding when it comes to clash.
1- Fix the tesla bug that been around for ages, I am referring to troops getting stunned for a second when a tesla is revealed, it’s happening with the hidden teslas, giga tesla and builder base teslas. Was it intended to work this way? Here’s an image taken today on december the 4th showing the barbarian king getting stunned after the archer aggros the giga tesla https://imgur.com/gallery/rALrKdn, you can see the giga tesla has already popped out while the king was stunned for the next second unable to walk, you can try it with normal teslas as well. At first I thought everything including the defenses get stunned but after testing it several time, it’s just the attacking troops that are getting stunned.
2- Change the sound when a spell is brewed or a troop is summoned and make the sound appear until entire army is ready. This has been very annoying especially when boosting low training time troops, I always need to adjust my volume for it, builder base has the same issue as well.
3- New CWL map to distinguish CWL replays from classic war replays, It’s more of an improvement when checking replays on Youtube, not sure about the rest but for a player like me in a th12s elite war clan, the excitement of tripling in normal wars faded away long time ago, where as in CWL it’s always cool to see fresh triples on maxed bases.
4- I am sure it has been mentioned before but I would really like a way to allow more than 15 players to join the CWL without having the need of creating new clans.
5- Give some troops a new skin as it’s very handy to determine the troops level at high level town halls, for instance the difference between levels can tell you whether or not you can kill clan castle troops with the poison spell. I am referring at troops like Pekka, wbs, minions, valkyries, witches, electronic dragons…
6- Switch grandwarden mode directly in the battle, you know when you have a kill squad to be followed by an air attack and can’t choose where the grand warden should go because there is no option to switch his mode, I would like this option as it will allow switching the grand warden to go with the kill squad or with the rest of the army depending on the base.
7- Option to change clouds colour to dark or grey, including the clouds that appears when returning home, visiting a base…
8- Search clan by their League placement
9- Prevent players from adding you or remove the red notification thing at the top for whenever you receive a friend request.
10- I am not certain about this but why do gems cost less in the USA, the difference is pretty significant compared to Europe, I know there’s tax and such issues but can’t the chest of gems contain more gems? After all it’s a virtually currency, I am feeling scammed about my last 2 chests and if I get a clarification it would be appreciated.
11- Builder base: Remove dead walls,most bases have them at high levels, it’s just a poor concept. it’s the most impactful way to have a successful base instead of using your walls to create compartments and defend your base. just like the old wall breakers used to work and it does really limit base designs, it’s always the same bases over and over modified on different town halls, if you’re at high trophies ranking you’ll almost never see bases using all their walls to protect their bases, there’s always some walls just to delay bombers and take some space like this https://imgur.com/gallery/qMZVjgQ, something my clan mates were thinking about is to change the bombers splash damage, it’s about 5x5 atm and 3x6 (6 tiles in) with a slight nerf can be a decent change.
Reduce army and battle machine training time, PvP matches shouldn’t have it at all imo but since it’s there a reduction on battle machine reviving time is very needed.
Since BH9 is coming eventually. DO CONSIDER ADDING A SECOND BUILDER.
Other than I am not gonna repeat already mentioned QoL improvements
Clouds and engineering ever heard of them?
Used troops/spells shld b out of roster while attack on-going to avoid strolling back n forth
really liked this one
I have personally spent thousands on this game. I would like to see Clan Name Change
Maybe not qualify as a quality of life change. But i feel there could be incentive added for finishing clan games max points. My idea was if the individual earns maxed clan points theyll be able to accept the rewards immediately as the clan unlocks them. We wont have to wait for rewards and there are more incentives to finish early. It is painful when my clan unlocks all rewards on day 1 and have to sit and wait for games to finish before accepting the rewards.
Allow high level walls to be upgraded using dark elixir. I feel this will significantly increase the number of higher tier walls and help those with maxed heros have a purpose with dark elixir again.
Global chat toggle, allow those in legends/titans trophy range have a separate chat that only they can access. This will increase the amount of players using the global chat system. Allows for higher strategy discussions as well as easier recruitment among higher level and dedicated players.
Once again, rebalace how bases are placed on the war map especially for th10s and 11s. Since the Inferno nerf, 11s with everything else but ITs and ea built are still sitting lower than max th10s, which makes no sense bc IT are not very powerful anymore. A maxed th10 is easier to hit than an IT and eagleless th11. The +1xbow, +1archertower, & +1wizard tower should count for more than +2inferno towers, esp. when each of those defenses (and all other defenses and walls) can be taken higher in leveling than those reachable by a max th10.
If you dont want to force these squatters to build their defensive buildings, at least make it so that they sit somewhere else.