Originally Posted by
kdrakakis
1) No cook time for troops and no hero regeneration time for Builder Hall
2) Toggle hero status (guard/sleep, air/ground) while the hero is regenerating
3) Switch between the first and the second army. On many occasions I have my farming army ready and I decide to cook a different army for war, but I must do a raid first or else discard my farming army before I can use my war army.
4) We should be able to remove specific troops from a war cc. Right now, if, for example, I get by mistake 3 balloons and I only need 2, I cannot remove just one, I have to remove them all.
5) Donations to a war cc should count in my donation total!
6) We should be able to copy any base we can visit: with traps, if it belongs to a clan member, and without traps otherwise.
7) Hitting a hero ability while a hero is targeted by a single inferno should reset the intensity of the inferno beam. Specifically for the warden, this should also be true for any troop within his aura.
8) If I want to quick train an army and part of the army composition is already trained, the trained portion should be retained and the rest added to the queue.
9) Clouds should be black, not white!!! Moreover, we should be able to donate troops while in the clouds!
10) In Builder Hall, we should be able to attack again without having to wait for the opponent to finish their attack.
11) The donation of a siege machine should earn me troop space equal to the cc capacity of the receiver: for example, if I donate a siege machine to a TH12 with a maxed cc of 40 troop space, this donation should earn me 40 troop space.
12) Any troop/spell/siege machine donated through quick donation should cost 1 gem
13) Special obstacles should be movable
That's all for now! I will post again if I can think of more!