Hero AI improvement (changing): let the player to choose a target for heroes
so my idea is let the player choose a target in the base for king and queen and then the heroes will go for that and will destroy every building on the way (in a shorter field of view) and will break every wall...and you should be able to constantly change the target for heroes..sth like what we have in boom beach !...look at the picture below :
http://uupload.ir/files/qmgm_snap78.png
i choose the eagle as a target for queen , so queen will destroy every building on her way in a shorter FoW and will go for that....i can remove the target for queen at any point and then queen will act the same as she acts now....i can choose another target for queen and change her target at any point and she will go for that the same way i explained
so this is a new option to use heroes better...don't use it if you don't like it ! ... right now you see so many attacks that heroes are going the wrong way and the result is a fail ... so with this AI improvement(change) you can choose a target or you can leave the heroes to act normally like now..if you choose a target for them then their field of view will decrease (not sure how much) and they will go almost directly for the target that you chose for them.
we should have sth like this on hero's icon for targeting:
http://uupload.ir/files/djpl_snap78.png
so what you think ? is this a good idea ? does this will improve attacking strats ? does dev team can implement a thing like this (we have sth similar in boom beach) ?
right now i feel king is just a pekka with health regenerate ability ! or queen is a wizard just has longer attack range and is more tanky with royal ability !!!!