VENOM : A big new troop idea
TRUE POWER OF DARK ELIXIR IS HERE : VENOM
Venom looks like molecular reptile type. Filled with poisons in it. Like This
http://i.imgur.com/IpfwKg2.jpg
Don't go with the actual my troop idea look, it just something look like this.
"Venom soaks up huge damage and does instant damage to defensive buildings. And his anger is so high that he prioritize enemy Clan Castle Troops, Heroes and Skeleton Traps first, than defensive buildings. Venom also introduces Instant Attack, Hibernate and Death Poison." (Plz read the full content)
SUMMARY
• Venoms are both extremely powerful tanking and attacking units.
• Venom's molecular body structure helps him to bypass the walls easily.
• Unlike all other defensive units, Venom first prioritize enemy (Clan Castle troops, Heroes and Skeleton Traps) then other defensive structures, if only he get attacked by them.
• When destroyed, Venom releases toxic which harms the nearby areas in a similar fashion to the Poison Spell.
VENOM INTRODUCE
• Instant Attack - Venom have it's own special type of attack i.e. Instant, which makes this troops attack specialist, also balance him with his highest DPS.
"Think, when your troops is attack the Clan Castle, you get the full loot inside of it after Clan Castle destroy only, same with Town Hall also happens, but here it's not happen with loot, it's happen with HP of the building." Let's understand with example :
> If a building have 900 HP than it takes a level 2 Venom 4.5sec to destroy the building, but it works instantly not in seconds. It's takes 4.5sec total to destroy the building, without doing time by time damage.
Time taken : Decrease in HP happens : Venom's Instant Attack
After 1sec : (900-200) 700 : (900-0) 900
After 2sec : (700-200) 500 : (900-0) 900
After 3sec : (500-200) 300 : (900-0) 900
After 4sec : (300-200) 100 : (900-0) 900
After 4.5sec : (100-100) 0 : (900-900) 0
> If Venom dies before taking out the building, it's ability works still but the total damage of the time Venom able to take now decreased by 50%. Now come to the same example, if Venom dies in 4sec (Instant Attack 800 HP destruction), it decreased by 50% doing 400 HP damage instead of 800 to the building.
Time taken : Total Damage to HP : Instant Attack
After 1sec : 200 : (900-0) 900
After 2sec : 400 : (900-0) 900
After 3sec : 600 : (900-0) 900
After 4sec : 800 : (900-0) 900
Venom dies : (800*50/100) 400 : (900-400) 500
> If the building is partially damage, Venom works on only the remaining HP. Again with same example, if the building already losses 500 HP, now Venom only works on remaining 400 HP which takes 2sec.
Time taken : Decrease in HP happens : Instant Attack
Already damaged : (900-500) 400 : (900-500) 400
After 1sec : (400-200) 200 : (400-0) 400
After 2sec : (200-200) 0 : (400-400) 0
• Anger (Enemy Prioritize first) - Venom prioritize defensive structures above all other targets, but if Venom is under attack by enemy Clan Castle troops, Heroes and Skeleton Trap, (unlike all other defensive units) he prioritize them above defensive structure, however if near any friendly troops are under attack by enemies, this will not change the working of Venom, untill he get attacked by them. Let's understand it
° 1st Prioritize Target - Enemies (Clan Castle troops, Heroes and Skeleton Traps), if he is under attack only not friendly troops.
° 2nd Prioritize Target - Defensive structures
° 3rd Prioritize Target - Once all Defenses are destroyed then he becomes like any other troops with no prioritize targets.
• Hibernation (Regeneration on Battlefield) - Venom takes 2 seconds to regenerate on battlefield after he destroy or kill a building, troops and heroes. After the 2sec regeneration he step ahead to next target whatever it's building,troops or heroes.
• Death Poison - When Venom dies, it releases toxic which effect the area in a similar fashion to the Poison Spell, which does damage and slows down all ememy Clan Castle Troops, Heroes and Skeleton Traps, and (unlike Poison Spell) it also slows down all defensive structures. However, it's stats are not same as Poison Spell.
STATS
• Preferred Target : Enemy (Clan Castle Troops, Heroes and Skeleton Traps) if get attacked by them, than Defenses
• Attack Type : Instant (Ground only)
• Housing Space : 40
• Movement Speed : 12
• Attack Speed : Instant, it's depends on building and troop HP, which gets targets by him.
• Regeneration Time : 2sec
• Dark Barracks Level Required : 8
• Town Hall Level Required : 10
• Range : 0.5tiles
• Death Poison Radius : 4tiles
• Training Time of Venoms -
Number of level 8 Dark Barracks : Training Time
1 : 12minutes
2 : 6minutes
• Stats -
Level : DPS* : HP : Training Cost : Laboratory Level Required : Town Hall Level Required
1 : 150 : 3,000 : 500 : N/A : 10
2 : 200 : 4,000 : 600 : 8 : 10
3 : 250 : 5,000 : 700 : 9 : 11
4 : 300 : 6,000 : 800 : 9 : 11
5 : 350 : 7,000 : 900 : 10 : 12
6 : 400 : 8,000 : 1,000 : 10 : 12
* Venom does Instant attack, which depends on buildings and troops HP, however it's given DPS to better clarification.
• Death Poison Stats -
Level : Maximum DPS (not with defensive structures) : Speed Decreased : Attack Rate Decreased
1 : 60 : 15% : 12%
2 : 80 : 20% : 18%
3 : 100 : 25% : 24%
4 : 120 : 30% : 30%
5 : 140 : 35% : 36%
6 : 160 : 40% : 42%
* Research Cost and Time are left on SUPERCELL, if they gonna to implement this troop.
TROOP VISUALISATION AND WEAKNESS
* If most of the people agree with this troop, then I will explain it's visualisation, attack visuals and weakness.
Venom in Brief - extremely both tanking and attacking, bypass walls, Instant Attack, Hibernate(regenerate on battlefield), Anger(attack Enemy troops), Death Poison, i.e, so he deserves highest HP and DPS, and 40 housing space. Yes he have highest HP (balanced with Hibernation) and DPS (balanced with Instant).
So here I share my idea to you all.
(If the game look like balanced, and doesn't need any troop right now then I save it for future).
Plz give your comments about this troop. I plan this troops from all the side of balance, with a lot of hard work. Good or bad reply plz.