The only thing I want badly to change are those green curtain-drape-banner things on the AT and that still remains 😭😭
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The only thing I want badly to change are those green curtain-drape-banner things on the AT and that still remains 😭😭
Follow up on major(weak wall wrecker) to sc...if u going to nerf it lower than the current as if weak wrecker...do us a favor...reduce its rudiculous cost to make...n its extremely long to cook....if u want balance...u need to give back something to justify n somewhat compensate us...who maxed it fast.
The WW is used heavily because it is a useful tool in the arsenal. The Battle Blimp is a neat idea, but it isn’t very useful. It drops bombs that do very little damage, so its only real value is delivering CC troops. The Wall Wrecker, OTOH, actually opens a path for ground troops and releases the troop unit space that would otherwise be occupied by WallBreakers. It can also be used to destroy key defenses like the EA, Infernos, and X-bows, not to mention using it against the CC troops (which further frees up camp space).
Until the Battle Blimp can do all that, it will remain under utilized at best.
haha Nerf bye bye easy 3 stars
Obviously my opinion won’t do anything to change the fact that the wall wrecker will be nerfed but I think the nerf was too drastic. That’s a huge nerf in both terms of DPS and HP. I get that it’s pretty OP and I expected a nerf but that’s pretty drastic. Anyway, I won’t complain any more, I still will use it and make the best.
Very few TH12 point defenses have been built; maybe one in 25 attacks in Legends but you nerf the WW. And then you listen to threads on the forum as a data point...SMH
Everything about this update sounds perfect, I've been hoping forever for the inferno range to get increased, and the pumps/mines getting buffed is nice as well.
can any one please help me i have the same problem when i starts game its just hang on black screen & i also aplly all methode but not happens..please help me.