I like the idea!
But this has to be in another community section.
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I like the idea!
But this has to be in another community section.
That's an interesting idea, I will think on it. PM me the details, or put them in this thread.
~KingDao
http://forum.supercell.net/showthrea...oop-Wolf-Rider
http://forum.supercell.net/showthrea...DE-Troop-Shade
Check out these thread too ^
lol i was just thinking about this last night.
two things i realized:
1. the valkyrie would soar in popularity because they could take out large amounts of skeletons without sustaining too much damage
2. the tower would have to have a very small range to activate, maybe 7 tiles, to summon skeletons, as we cant have them chasing down every attacking troop wherever they are.
it actually seems like a good idea tho and i cant believe i was thinking the same thing last night without having seen this thread like wut
The witch should be able to attack and summon skeletons at the same time.
I was thinking that the skeletons would each have an active radius of 4 tiles (also called a search radius on the CoC wiki (and as a reference point, the BK has a search radius of 13 tiles)) in which they would hunt down enemy troops, troops outside that 4 tile radius would not be targeted. At the battle's end the skeletons break apart and have a 50% chance of forming a tombstone giving you 10 elixir. (DE tombstones can't be targeted)
~KingDao
this is cool but kinda like an op continuis cc. idk...