Umm, using troops is typically how people destroy things. I don't see ur point.
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Umm, using troops is typically how people destroy things. I don't see ur point.
I dont have anything against it but its 2 op... The freeze spell was put in to balence infernos for th10 now it would bring back the inferno problom for us th 10s including me. Top players would put this next 2 infernos and then u couldnt raid them because everything would get demolished like before soory but 2 op mabye make it where freeze spells wont be affected?
I see your point. I'll change it to where the Wardsman can not destroy freeze spells. I completely understand your issue. Freeze spells are meant to freeze defences, so the Wardsman should count too. This way golems and heros will still have a chance. Thanks for the feedback.
nice idea. Maybe instead of blocking all types of 1 spell, it can block a certain # of spells. For example a level 1 tower would block 1 lightning spell or 1 heal spell. A level 2 tower would block 2 lightning spells, 2 heal spells, or 1 rage spell. A level 3 tower would block 3 lightning, 3 heal, 2 rage, and 1 jump. Level 4 would block 4 lightning, 4 heal, 3 rage, 2 jump and 1 freeze. This way a fully leveled tower can block all spells, but a determined attacker can still use stronger spells
As I have said before, the point is to keep them from dropping the spell at all. Why would they drop a spell knowing it would be destroyed?
Finally I do!!!
Attachment 22216
With all the orbs there was not really room for the Wardsman himself. I thought he could walk around within the towers defense radius.
here he is
Attachment 22217
Sorry it took so long I was on vacation and did not have Wi-Fi.
That's nice but there is no lvl 4 or 5.
There is room for the Wardsman. Just have him standing in the middle on top.
Otherwise, that's nice. Thanks for your contribution.