Game AI is STUPID and UNFAIR
I have made a unique thread for posting replays that show how "CRAZY" troops are. As the name of this forum is "iOS bugs & Problem" shows, it contains only problems, no answer will be made. It means the problems are yours (players'), not our business (supercell's). Even the reporting system has collapsed. All my reports are checked as solved without a simple reply.
The following record show "my problems" (not yours):
- Barbarians deployed at 0:15 attack a gold miner while the opponent's barbarian king and archer queen are too close
- Wizard deployed at 0:19 continues the barbarians' unfinished job despite I locate him at the position of archers
- 2/3 of giants deployed at 0:31 head towards the King altar while only 1/3 of them attack the wall surrounding an archer tower
- Giants are divided into 2 groups, one attack wall, the rest attack an archer tower near that
- At 0:47, all giants attack (many) walls leaving the two canons live in madness while they are very very close to them.
- At 1:01, I intend to drop one healer, then golbins. The selection bar is stuck and the last healer is deployed in place of goblins
- At 1:04, the giants separate again, one take care of wall (again), one move around the wall to attack the canon (they are supposed to do it 17s ago)
- At 1:27, a group of archers (on the right hand) finish a barrack, they turn to attack the wall while there is an archer tower just on their sight (or an army camp near there)
- At 1:28, King starts attacking wall while there is a dark driller just near there (even a little archer can know that)
- At 1:56, an xbow is collapsed (and the king is dizzy), the last giant start attack the wall (again). The problem is that wall is not close to any defense building
If the player that I have attacked has purchased for gems therefore is protected under supercell's super power, then please forgive me. On the other hand, please help the game AI, the letter I stands for the word "intelligence", not "stupid"!
http://youtu.be/cXLLSy-6byE