Yes, the game is for everyone and everyone doesn’t play bb. So why have games that not everyone can enjoy?
Will there be a clan games that’s main village specific as well?
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Don't understand, say what?
I am guessing here, players do attack even without loot bonus and clan games is meant to encourage players to attack more than 3 wins daily.
Builder hall only games? Gimme a break. Darian, really bad idea in my humble opinion. Seeing as you guys are always looking for solutions not just complaints: You guys really should have just done a normal clan games and made BH games give far more points. This feels shoved down my throat. I sometimes take BH tasks in normal clan games- sometimes they're easy points, but I have the choice then. This feels forced. (don't come argue semantics with me about the definition of forced- it FEELS forced)
I actually feel like dropping my builder base altogether now. I have been becoming more and more alienated towards that base for the last two months because I am enjoying the gameplay and battles less and less. It was supposed to be a 'fast, night base' well only half that is right. Its nighttime. Because now upgrades are almost a week, takes ages to accumulate the resources, pah. It was sold as something and has turned into something else.
The people who are vehemently defending this builder hall nightmare clangames fiasco - enjoy your builder hall, I for one will happily now just use it as a gem village.
btw: check facebook supercell - your page is inundated by hundreds, if not thousands of incredibly upset people. This clan games has gone down as the worst received by far. And they aren't bound by forum rules there, they're saying it how they see it.
I'll be skipping these clan games - bugger the rewards. My clan of 45 odd people don't seem interested at all. Usually at least 15 people take a task in the first 10 minutes of clan games starting. I see 1 taken in the first hour. Proof is in the pudding. There shouldn't be a need to forcefeed us a side minigame if it was marketing itself, surely? Oh, but it doesn't market itself, because its boring to many. (yes, I know some of you just LOOOOOOVE IT - wonderful for you.)
That was Entirely not the Point of Clan games whatsoever Mentioned by Darian. He said in October clash talk(or maybe in November) they'll be Releasing Content which aims towards the Improvement of Social Dynamics, However he so said that it's somehow linked to Main village content. Whilst we saw it actually as a General feature for Clash which is Linked to both Main village and Builder base. That's why i can see why all these themed stuff. Builder base is not even 1 year old. Many users are not used to it. Some are not liking with how how Designed the progressive approach of clan games and rewards. I admit I Like playing builder base with one specific reason and only started playing for that reason and That is Clan games. I play it to take that Advantage of Earning points. I suspect Developers have Screwed up a little on our Game play style. And that's why most of us are not fond of it and Very Disappointed.
Just dont care about it (same like me) :P No1 force you to play builder base ;)
I agree with this as well. In addition to what you mentioned they've put meaningful rewards at the 50k tier - most of these 50k games actually got all the good stuff at 30k, so clans could stop there if they wanted.
The BB games wouldn't have been popular in my clan no matter what its structure. But this seems to be one of those cases where SC make several changes in the same direction all at once and it kind of predictably goes too far - rather like nerfing miners in 3 or 4 ways at once. So we have:
- a shorter games than usual
- a much reduced selection of tasks (even though I mostly do BB tasks, I do some HV tasks - reducing the range makes it harder no matter what your attitude)
- an apparent reduction in points for some tasks and/or requiring more effort (eg more guns destroyed) for the same points - so individual tasks have gotten harder
- the addition of at least 1 impossible task: destroy mega-teslas
- the raising of the points required for all the meaningful rewards from 30k to 50k
Not a good combination