New Troop: Satyr (Read all before commenting!)
Description: The Satyr once lived in peace. Now its main priority is both handling and healing.
It also has a ranged attack and can heal! (doesn't heal much cause people will complain its OP)
STATS
Level 1:
DPS: 35
HP: 400
Heal: 20 (Area Splash)
Favourite Target: Any
Targets: Ground and Air
Training Cost: 130 DE
Housing Space: 5
Training Time: 3 Mins
Movement Speed: 24
Damage Type: Single Unit
Range: 2 Tiles
Level 2: 20,000 DE (Level 5 Lab) 7 Days
DPS: 43
HP: 510
Heal: 28 (Area Splash)
Favourite Target: Any
Targets: Ground and Air
Training Cost: 190 DE
Housing Space: 5
Training Time: 3 Mins
Movement Speed: 24
Damage Type: Single Unit
Range: 2 Tiles
Level 3: 40,000 DE (Level 6 Lab) 10 Days
DPS: 51
HP: 630
Heal: 35 (Area Splash)
Favourite Target: Any
Targets: Ground and Air
Training Cost: 260 DE
Housing Space: 5
Training Time: 3 Mins
Movement Speed: 24
Damage Type: Single Unit
Range: 2 Tiles
The Satyr will stop attacking and heal an ally, so be careful where you put it! If defending your base, it can heal defence by the amount the level it is.
Unlocked at dark barracks level 6
The Satyr uses its flute to heal ally's within radius if hurt
Will send heal waves towards an ally to heal it. It then splashes healing ally's around