Who els is with me, I think a second lab would be amazing, I want another lab to be available at th8 or th9.
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Who els is with me, I think a second lab would be amazing, I want another lab to be available at th8 or th9.
Any thoughts
I think you should read the sticky and pay special attention to the ruled out ideas section:
Currently Ruled Out:
Here are some amazing ideas that have been ruled out by the dev time for the time being. Posting these ideas will result in your thread being locked!
* Donating (or trading) resources or gems to (with) other players
* An exchange building to convert between elixir, gold, dark elixir, or gems
* Gem mines
* Assigning multiple builders to one build/upgrade
* Player search function
* Ability to change village name
* Resetting or restarting a specific village
* Active / Live "Online Status" examples: colored icons, on/off indicator, etc.
* Ability to filter matchmaking by resources or trophies available
* Capture live attackers and have them reassigned to your own clan castle or army camps or new structure
* Rate base feature
* Add other clan requirements to apply besides trophies, ex: Specific troop lvl, TH lvl, lab lvl, game level
* Indicate last online date
* Customizable clan flag
* Add ability to send short message to rejected applicants similar to when expelling
* Customize troop builds = to order, permanent production, saved queues, etc
* A large text area for clan rules that just the clan can see (separate from public clan description)
* Leader (and co-leaders if added) ability to delete messages in clan chat
* Increase text space on leader messages
* Queue troop donation notices when offline - display when back online or new interface to see info after
* Modify clan msg of player joining with who invited player: xx joined clan, invited by xx
* Separate tab in chat for troop requests
* Make the public clan description text area larger
* Add a League Chat area
* Ability to camouflage/purchase camouflage - (make AT appear as a barracks until within range)
* Ability to load current x-bow with elixer or dark elixir for extra bonus of some sort
* Stack def structures - AT's over walls, Teslas' on top of barracks (truly hidden), etc
* Upgrade to 2-story walls that HogRiders/Jump Spell can't penetrate (maybe limit #)
* Display both X-Bow range circles at once for planning - different color on inactive one
* Upgrade builders huts (we've ruled out multiple builders) but lvl 2 huts for a 5% time decrease?
* Wizard Laboratory to create/upgrade wizard projectiles/spells
* Queue upgrades/builds
* Modify clan castle - toggle defend/not defend (like heroes)
* Add a second laboratory or a second slot in current lab to do two researches at once
* Troop Armor Building. Research upgrades to troop armors/attack/speed, etc
* Show total training time left above barracks
* Show total elixir costs of troops sitting in Army Camps
* 5x or 10x button in troop training screens for faster queuing
* Ability to rearrange barracks queued troops (ex: click/hold slide troop icon first in queue to the middle)
* Modify healers to include healing air troops
* Troop carrier (trojan horse-like) it moves on it's own until damaged, then troops pop out
* Requests for all troop types to have a related hero
* Prepackaged troop clusters = similar to clan castle deployment, but you can load like 50 troop count in 4 different clusters to deploy on offense all at once.
* Bonus/award if attacker skips your village - partial payment to you on match fee
* Revenge list indicate online/shielded or currently attackable without having to click each person's button
* Auto request CC troops in clan if you win a defense (Shield didn't activate, still attackable)
* Auto reset/repurchase traps if you win a defense (shield didn't activate, ie still attackable)
* On Offensive Battle Summary include resource cost of troops/spells used
* Ability to assign 5 or so of your own troops to defend Town Hall, same AI as CC, smaller radius
* Keep replays through maintenance - increase from 4 to 6 or at least since last login
* Ability to transfer a revenge to a clan member
* Add a small chance to "Steal/Win/Replace" spells on an attack victory (suggest 3-star only)
* Ability to transfer a revenge to a public hitlist
* Ability to hide certain attacks in battle log
* Back button in matchmaking for accidental "Next" clicks - Perhaps cost double fee to return
* Deactivate spell selection after casting to avoid multiple mis-casts, make user re-select if wanted
* Add a 1-2 second spell casting cooldown to prevent unwanted multiple mis-casts
* Control over production order: 5 spell spots, don't combine, allow: 1light, 1rage, 1light, 1heal, 1 light etc
* Show loot/trophies which were available on battle logs in addition to what was earned
* When revenge used - defense log includes original attack results (resources/trophies/%/stars)
* Modify Att/Def Won stat to include losses as well, example: Attacks: 38/12 Defenses: 3/12
* Add comma or space at thousands space in ALL places: Upgrade buttons, spell/troop buttons, shop, etc
* Add a setting to disable village animations to improve performance on older devices
* Add counter when all builders are busy to indicate when first one will be free
* Allow the iOS Device battery indicator icon to be displayed while in-game
* Add gem use confirmation on all functions
* Upgrade menu listing all things upgradable
* Swap buildings - drop one on the other, pop-up or double tap to swap if same size
* Ability to turn on all def building radius circles at once to check coverage
* Add clan rank to Clan Info Screen - Quicker to reference than scrolling to end of top 200 list
* Ability to turn on white buffer line's without moving building/decoration
* Botany Research - Ups spawn rate of obstacles and/or increase in chance/# of gems when removing
* Additional leaderboards based on TH level
* Add ability to play background music while in game natively
* Add push notification for Hero ready (healed/able to attack)
* Log gem usage/gains in gamecenter (or in-game) so users can look to see where they went
* Add an unmute option for accidental muting - or have a list showing all muted to pick certain unmutes
* Add custom sound notifications for Clash push notifications
* Remove the "Report" button/feature from global chat. Abused too often, and mute is better solution
I doubt they'd add it soon. The reason they don't add it(I think) is because they want people to get impatient and gem their upgrades.
My question is.. why? For different troop upgrades?
Or do you need more than one troop upgrading at a time?!
Exactly, game producers aren't goin to make a game and say hey guys lets give you all free stuff!
so, they wan you to get the game, and that everything takes so long I'm gonna use money to speed it up thats the mind of most game producers making games off the ipod
On the ipod*